I found creating the install directory first fixed the loop.

On Wed, May 1, 2013 at 11:44 AM, Fletcher Dunn
<fletch...@valvesoftware.com>wrote:

> Is everybody who is experiencing the problem running Linux?  Any Windows
> users experiencing steamcmd updating itself repeatedly?
>
> We know that it can happen immediately after an update, if you are talking
> to different web hosts that are hosting the manifests and content, the
> different web hosts can be temporarily out of sync while the update
> propagates.  But it should not persist this long after an update has been
> released.
>
> Those of you having the problem, do you have anything custom in your
> config that might be exposing the bug?  (using http proxy, forcing Steam to
> talk to particular servers, etc)
>
> -----Original Message-----
> From: hlds_linux-boun...@list.valvesoftware.com [mailto:
> hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Doctor McKay
> Sent: Wednesday, May 01, 2013 6:35 AM
> To: Half-Life dedicated Linux server mailing list
> Subject: Re: [hlds_linux] steamcmd loop
>
> Same thing happened to me. CentOS 32-bit.
>
> Dr. McKay
>
> On Wednesday, May 1, 2013, Erik-jan Riemers wrote:
>
> > I've seen some other people mentioning it, but now it is just getting
> > silly.
> > Sometimes it downloads steamcmd for more than 5 times, if not more
> > before it finally starts the server.
> >
> > This is on a tf server, standard options with auto update. As far as I
> > can tell, its downloading the client each time over and over..
> >
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> >
>
>
> --
>
>
> Doctor McKay
> http://www.doctormckay.com
> mc...@doctormckay.com
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