Essay Tew Phaun skrev 2013-05-04 20:54:
Hmm. We didn't have this problem before Steampipe though. We just use the
STV with a couple of slots open on it so that an admin can connect and
watch for reported players.


On Sat, May 4, 2013 at 2:44 PM, ics <i...@ics-base.net> wrote:

STV is known to cause issues and hogs a lot of memory. That's why rarely
no one uses it on public servers.

-ics

Essay Tew Phaun kirjoitti:

  Interesting. We're not hosting a replay, but we do have STV.

On Sat, May 4, 2013 at 12:06 PM, Bjorn Wielens <uniac...@yahoo.ca> wrote:

  Sounds like the same problem I'm having (see last few posts in 'CPU
Increase' thread).




______________________________**__
   From: Michael Johansen <michs...@live.no>
To: Half-Life dedicated Linux server mailing list <
hlds_linux@list.valvesoftware.**com <hlds_linux@list.valvesoftware.com>>
Sent: Saturday, May 4, 2013 12:43:59 PM
Subject: Re: [hlds_linux] Huge sv drops and var spikes in net_graph 4.


We've noticed this as well, no complaints though as the players does not
seem to notice it very much.

  Date: Sat, 4 May 2013 11:40:54 -0400
From: sc2p...@gmail.com
To: hlds_linux@list.valvesoftware.**com<hlds_linux@list.valvesoftware.com>
Subject: [hlds_linux] Huge sv drops and var spikes in net_graph 4.

We never had this issue prior to Steampipe, but we're dealing with these
very random and rare spikes of lag where the server framerate will

suddenly

drop from 66 to below 20 and var will spike to 20+. We're hosting 6 24

slot

servers on the following:

E3-1230v2
16GB
CentOS 6.4 64bit

I was able to capture a screenshot of one of the drops but they're very
hard to catch since they appear very very briefly.

http://i.imgur.com/wxp8P3N.png

server.cfg

sv_minrate 35000
sv_maxrate 200000
sv_maxupdaterate 67
sv_minupdaterate 66
sv_mincmdrate 66
sv_maxcmdrate 67
sv_client_cmdrate_difference 100


Thanks
______________________________**_________________
To unsubscribe, edit your list preferences, or view the list archives,

please visit:

https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>

______________________________**_________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>
______________________________**_________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>

  ______________________________**_________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>


______________________________**_________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux>

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux


We have munin that logs cpu-usage, fps, players and uptime and dods have no increased cpu-usage hlds-vs-steampipe.
We have not moved our tf2 servers to steampipe yeat thouge.
Is there any that have munin graphs showing any increase?

Peter


_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux

Reply via email to