Looks to me from the vanilla log ( which isn't actually vanilla) that
something has paused source mod. First place I would look is metamod. All
the errors I see point to the same issue.
On May 6, 2013 5:27 PM, "Gordon Reynolds" <thisisgordonsem...@gmail.com>
wrote:

> This is.. pretty frightful.
> You really should look into putting some try/catches or something into your
> plugins (or bug the devs to) if you're getting this many.
>
> I could keep poking through but at this point you really need to strip
> EVERYTHING OUT and start putting it back together piece by piece.
>
> We are not SourceMod/FreakFortress support, and while we (hlds_linux)
> generally have the brainpower to figure out what might be causing a problem
> with SourceMod, this is a thread you probably should take up over at
> SourceMod forums.
>
> Also you say your "Vanilla" server is crashing a lot. What mods is that
> running?
>
>
> On Mon, May 6, 2013 at 12:29 PM, DontWannaName! <ad...@topnotchclan.com
> >wrote:
>
> > Source mod is far from vanilla...
> >
> > Sent from my iPhone 5
> >
> > On May 6, 2013, at 10:51 AM, Ondřej Hošek <ondra.ho...@gmail.com> wrote:
> >
> > > On Mon, 2013-05-06 at 19:36 +0200, Albert Kim wrote:
> > >> hi, im new to the HLDS mailing list, i've got a problem that nobody
> has
> > >> seemed to be able/willing to diagnosis, i only know a medium tech
> > knowledge
> > >> of servers, because im mostly focusing on creating the actual content
> > >> (maps, models, sounds) instead.
> > >>
> > >> My Freak Fortress 2 and Vanilla Server has been crashing a lot, on map
> > >> change, or (final) round end.
> > >
> > > That's a load of SourceMod error messages. Have you tried asking in the
> > > SourceMod forums? Do you have the newest versions of all plugins? If
> you
> > > have installed the SteamPipe beta gamedata, have you deleted it again
> > > now that it has gone official and the automatic updater took over?
> > >
> > > Cheers,
> > > ~~ Ondra
> > >
> > >
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>
>
>
> --
> - Gordon Reynolds
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