This command line ./steam -command update -game left4dead2 -dir . Install left for dead 2 i need left4dead2 beta
hlds_linux-requ...@list.valvesoftware.com a écrit : >Send hlds_linux mailing list submissions to > hlds_linux@list.valvesoftware.com > >To subscribe or unsubscribe via the World Wide Web, visit > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >or, via email, send a message with subject or body 'help' to > hlds_linux-requ...@list.valvesoftware.com > >You can reach the person managing the list at > hlds_linux-ow...@list.valvesoftware.com > >When replying, please edit your Subject line so it is more specific >than "Re: Contents of hlds_linux digest..." > > >Today's Topics: > > 1. Re: left4dead2 beta dedicated server > (Svensk Ljud & Ljus Produktion) > 2. Re: CS 1.6-Beta Wrong images as MOTD / Ads ? (Weasel) > 3. TF2 server performance spikes (Fletcher Dunn) > 4. Re: [hlds] TF2 server performance spikes (Bjorn Wielens) > 5. Re: [hlds] TF2 server performance spikes (Fletcher Dunn) > 6. TF2 Mandatory update coming today: HLDSUpdateTool grace > period is over (Fletcher Dunn) > 7. Re: TF2 Mandatory update coming today: HLDSUpdateTool grace > period is over (pilger) > 8. Re: TF2 Mandatory update coming today: HLDSUpdateTool grace > period is over (1nsane) > > >---------------------------------------------------------------------- > >Message: 1 >Date: Sun, 12 May 2013 22:41:01 +0200 >From: Svensk Ljud & Ljus Produktion <i...@teaterljud.se> >To: Half-Life dedicated Linux server mailing list > <hlds_linux@list.valvesoftware.com> >Subject: Re: [hlds_linux] left4dead2 beta dedicated server >Message-ID: <518ffe5d.5070...@teaterljud.se> >Content-Type: text/plain; charset=ISO-8859-1; format=flowed > >./steam -command update -game left4dead2 -dir . > >Good luck ! > >Peter > >sylvain skrev 2013-05-12 15:55: >> how to install a linux dedicated server for beta left4dead2 >> >> I searched a bit everywhere but I did not find anything >> >> sorry for my english but i'm french >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >archives, please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> >> > >-- >Svensk Ljud & Ljus Produktion > > > > > >------------------------------ > >Message: 2 >Date: Mon, 13 May 2013 01:10:05 -0400 >From: Weasel <wea...@weaselslair.com> >To: hlds_linux@list.valvesoftware.com >Subject: Re: [hlds_linux] CS 1.6-Beta Wrong images as MOTD / Ads ? >Message-ID: <1368421805916031...@weaselslair.com> >Content-Type: text/plain > >Called-it. >I guess I haven't been doing "too much" crack after-all. > >[PS: Accidentally replied to wrong list previously] > >-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==- > >Brainkilla Sun, 12 May 2013 04:43:17 -0700 > >It turned out that our motd-server was hacked - someone already remove >the javascript from the motd-html but the clients cached it somehow and >redisplayed it every time from cache and didnt reload the new html. > >-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==- > >Weasel Thu, 09 May 2013 15:37:26 -0700 > >Do you also host the URL where the MOTD is pointed-to? >Since the MOTD is basically just a wrapper for a web-browser, its just >interpreting the content it gets back from that URL. >It would be something intentionally in that content (or, cough... and >exploited >web-site, cough). >I thought Valve disabled Java in the MOTD's a while back to avoid some >of that >stuff. >Not sure if that included CS 1.6 or maybe was just TF2. >Or, maybe they only disabled Java in the Steam Web Browser (the >"Overlay" >browser) and not in the MOTD browser. >Or, maybe I am just smoking crack and thinking of something completely >different. > > > >------------------------------ > >Message: 3 >Date: Mon, 13 May 2013 16:11:12 +0000 >From: Fletcher Dunn <fletch...@valvesoftware.com> >To: "Half-Life dedicated Win32 server mailing list > (h...@list.valvesoftware.com)" <h...@list.valvesoftware.com>, > "Half-Life dedicated Linux server mailing list > (hlds_linux@list.valvesoftware.com)" > <hlds_linux@list.valvesoftware.com> >Subject: [hlds_linux] TF2 server performance spikes >Message-ID: > <770639fc61a30543ae6b96029c088b030737d...@exchange10.valvesoftware.com> > >Content-Type: text/plain; charset="us-ascii" > >I do have a theory about the cause of the CPU spikes. I'll release a >build with the next mandatory update (which will probably be this >afternoon) that I think could address the problem. But since we are >not reproducing the problem here, this is just a theory, not >disciplined engineering. > >In order to conduct disciplined engineering, we need data from those >who are able to reproduce it. Judging by the amount of discussion this >problem has generated and the relatively small amount of effort that is >required in order to get the data to us, I'm really surprised we >haven't received more traces. > >I have given out vtrace keys to every person who has asked for one. So >far we have received traces from exactly two (2) server operators. One >server operator had processor affinities set, the other was running a >high number of instances per core, such that the average CPU >utilization was high and there was no headroom for more than one >process to spike. > > > > >------------------------------ > >Message: 4 >Date: Mon, 13 May 2013 09:41:36 -0700 (PDT) >From: Bjorn Wielens <uniac...@yahoo.ca> >To: Half-Life dedicated Win32 server mailing list > <h...@list.valvesoftware.com>, "hlds_linux@list.valvesoftware.com" > <hlds_linux@list.valvesoftware.com> >Subject: Re: [hlds_linux] [hlds] TF2 server performance spikes >Message-ID: > <1368463296.94447.yahoomail...@web161702.mail.bf1.yahoo.com> >Content-Type: text/plain; charset=utf-8 > >Correct, I was one of the folks discussing this in the last round of >messages and we run on Linux.? >Since my last message about having disabled replays I still get >occasional hiccups in a full server, but nowhere near as bad as before, >owing to the lack of replay overhead. > >I'd be happy to run diagnostics if they were available for Linux, but >alas that's not the case. > > > >________________________________ > From: Alex Kowald <abkow...@gmail.com> >To: Half-Life dedicated Win32 server mailing list ><h...@list.valvesoftware.com> >Sent: Monday, May 13, 2013 1:16:04 PM >Subject: Re: [hlds] TF2 server performance spikes > > > >You are only accepting traces for windows servers correct? Some of the >people that have complained are running linux. I have the issue myself >on two?independent?servers. We get this new game studder after >upgrading, leaving everything else the same. > > > >On Mon, May 13, 2013 at 12:11 PM, Fletcher Dunn ><fletch...@valvesoftware.com> wrote: > >I do have a theory about the cause of the CPU spikes.? I?ll release a >build with the next mandatory update (which will probably be this >afternoon) that I think could address the problem.? But since we are >not reproducing the problem here, this is just a theory, not >disciplined engineering. >>? >>In order to conduct disciplined engineering, we need data from those >who are able to reproduce it.? Judging by the amount of discussion this >problem has generated and the relatively small amount of effort that is >required in order to get the data to us, ?I?m really surprised we >haven?t received more traces. >>? >>I have given out vtrace keys to every person who has asked for one.? >So far we have received traces from exactly two (2) server operators.? >One server operator had processor affinities set, the other was running >a high number of instances per core, such that the average CPU >utilization was high and there was no headroom for more than one >process to spike. >>? >>? >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, >please visit: >>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >------------------------------ > >Message: 5 >Date: Mon, 13 May 2013 17:09:14 +0000 >From: Fletcher Dunn <fletch...@valvesoftware.com> >To: "hlds_linux@list.valvesoftware.com" > <hlds_linux@list.valvesoftware.com>, Half-Life dedicated Win32 server > mailing list <h...@list.valvesoftware.com> >Subject: Re: [hlds_linux] [hlds] TF2 server performance spikes >Message-ID: > <770639fc61a30543ae6b96029c088b030737e...@exchange10.valvesoftware.com> > >Content-Type: text/plain; charset="utf-8" > >Has anybody used vprof spike mode? This sort of problem is pretty much >exactly what it was designed to investigate. > >E.g. > >vprof_on >vprof_dump_spikes 20 // dump a vprof report if frame rate drops >below 20 > >If the problem is caused by network traffic, using the -netspike >command line argument can also be used to dig deeper into exactly what >entity data is being sent. > >If you have a report and you don't know how to interpret it, you can >email it to me or post it here, I'm sure there are some people who can >help analyze it. > >-----Original Message----- >From: hlds_linux-boun...@list.valvesoftware.com >[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bjorn >Wielens >Sent: Monday, May 13, 2013 9:42 AM >To: Half-Life dedicated Win32 server mailing list; >hlds_linux@list.valvesoftware.com >Subject: Re: [hlds_linux] [hlds] TF2 server performance spikes > >Correct, I was one of the folks discussing this in the last round of >messages and we run on Linux. Since my last message about having >disabled replays I still get occasional hiccups in a full server, but >nowhere near as bad as before, owing to the lack of replay overhead. > >I'd be happy to run diagnostics if they were available for Linux, but >alas that's not the case. > > > >________________________________ > From: Alex Kowald <abkow...@gmail.com> >To: Half-Life dedicated Win32 server mailing list ><h...@list.valvesoftware.com> >Sent: Monday, May 13, 2013 1:16:04 PM >Subject: Re: [hlds] TF2 server performance spikes > > > >You are only accepting traces for windows servers correct? Some of the >people that have complained are running linux. I have the issue myself >on two?independent?servers. We get this new game studder after >upgrading, leaving everything else the same. > > > >On Mon, May 13, 2013 at 12:11 PM, Fletcher Dunn ><fletch...@valvesoftware.com> wrote: > >I do have a theory about the cause of the CPU spikes.? I?ll release a >build with the next mandatory update (which will probably be this >afternoon) that I think could address the problem.? But since we are >not reproducing the problem here, this is just a theory, not >disciplined engineering. >>? >>In order to conduct disciplined engineering, we need data from those >who are able to reproduce it.? Judging by the amount of discussion this >problem has generated and the relatively small amount of effort that is >required in order to get the data to us, ?I?m really surprised we >haven?t received more traces. >>? >>I have given out vtrace keys to every person who has asked for one.? >So far we have received traces from exactly two (2) server operators.? >One server operator had processor affinities set, the other was running >a high number of instances per core, such that the average CPU >utilization was high and there was no headroom for more than one >process to spike. >>? >>? >>_______________________________________________ >>To unsubscribe, edit your list preferences, or view the list archives, >please visit: >>https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >> >> > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > >------------------------------ > >Message: 6 >Date: Mon, 13 May 2013 17:22:10 +0000 >From: Fletcher Dunn <fletch...@valvesoftware.com> >To: "Half-Life dedicated Win32 server mailing list > (h...@list.valvesoftware.com)" <h...@list.valvesoftware.com>, > "Half-Life dedicated Linux server mailing list > (hlds_linux@list.valvesoftware.com)" > <hlds_linux@list.valvesoftware.com> >Subject: [hlds_linux] TF2 Mandatory update coming today: > HLDSUpdateTool grace period is over >Message-ID: > <770639fc61a30543ae6b96029c088b030737e...@exchange10.valvesoftware.com> > >Content-Type: text/plain; charset="us-ascii" > >Today's the day. > >Put it out to pasture. > > > >------------------------------ > >Message: 7 >Date: Mon, 13 May 2013 14:32:35 -0300 >From: pilger <pilger...@gmail.com> >To: Half-Life dedicated Linux server mailing list > <hlds_linux@list.valvesoftware.com> >Cc: "Half-Life dedicated Win32 server mailing list > \(h...@list.valvesoftware.com\)" <h...@list.valvesoftware.com> >Subject: Re: [hlds_linux] TF2 Mandatory update coming today: > HLDSUpdateTool grace period is over >Message-ID: > <CAE29MveBM4u19=iq2hvmhms1tr7iqve4vy866g9r_uctr_u...@mail.gmail.com> >Content-Type: text/plain; charset=ISO-8859-1 > >Oh boy. > >Any ETA on the time of the day!? > >_pilger > > >On 13 May 2013 14:22, Fletcher Dunn <fletch...@valvesoftware.com> >wrote: > >> Today's the day. >> >> Put it out to pasture. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > >------------------------------ > >Message: 8 >Date: Mon, 13 May 2013 13:37:59 -0400 >From: 1nsane <1nsane...@gmail.com> >To: Half-Life dedicated Linux server mailing list > <hlds_linux@list.valvesoftware.com> >Subject: Re: [hlds_linux] TF2 Mandatory update coming today: > HLDSUpdateTool grace period is over >Message-ID: > <CAP1MV-f+eQW66Wm=67v1vOPuyHvS5w=xb_mlkfgv_1box0t...@mail.gmail.com> >Content-Type: text/plain; charset=ISO-8859-1 > >Yay. Now everyone will be running the same version. > > >On Mon, May 13, 2013 at 1:22 PM, Fletcher Dunn ><fletch...@valvesoftware.com>wrote: > >> Today's the day. >> >> Put it out to pasture. >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list >archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux >> > > >------------------------------ > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, >please visit: >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > >End of hlds_linux Digest, Vol 63, Issue 34 >****************************************** -- Envoyé de mon téléphone Android avec K-9 Mail. Excusez la brièveté. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux