Are you using metamod, or metamod-p? If the former, try the latter out On Jul 9, 2013 11:05 AM, "John Martin" <jjm8...@gmail.com> wrote:
> Thank you all for the help! The valve server is running again. If I may > trouble you with one more issue. Is there a trick to getting Metamod to > work for this new version of hlds? This was working on this host before the > hlds server upgrade so I should have the right libraries, but now I get > this error when I launch the server: > > Host_Error: Couldn't get DLL API from =÷4<ü¿ ü¿! > FATAL ERROR (shutting down): Host_Error: Couldn't get DLL API from =÷4<ü¿ > ü¿! > > If I disable this line in liblist.gam (not pointing to metamod), the stock > server launches properly. > > //gamedll_linux "dlls/hl.so" > gamedll_linix "addons/metamod/dlls/metamod_**i386.so" > > I have downloaded what I believe to be the latest metamod file from > sourceforge. I have verified that the file exists and has open permissions. > Maybe I've broken some sort of symlink to a library? > > Cheers! > > John > > > On 7/5/2013 1:21 PM, John Martin wrote: > >> I should add that the API URL test shows that this is a bad version (same >> response with my original server), but yet this is a new install on a new >> host that I just leased. Are the source binaries out of date? Should I be >> getting them from somewhere else? >> >> { >> "response": { >> "success": true, >> "servers": [ >> { >> "addr": "199.167.193.203:27015", >> "gmsindex": 65534, >> "reject": "bad_version", >> "appid": 70, >> "gamedir": "valve", >> "region": 255, >> "secure": true, >> "lan": false, >> "gameport": 27015, >> "specport": 0 >> } >> ] >> >> } >> } >> >> >> >> On 7/5/2013 10:35 AM, John Martin wrote: >> >>> Hello all, >>> I've been having a problem with my Linux hlds server (valve - >>> Plagues Rat Race) on IP 46.29.252.97. I decided to lease a new Linux host >>> and start from scratch. I am encountering the same problem with a brand >>> new, unmodified valve server as well. I must be doing something wrong, I >>> cant seem to communicate with the Master Servers and map restarts are >>> forced. Also, the server name for both of these hosts does not show up in >>> the game list, but you can connect to them if you put the IP in your >>> favorites. >>> >>> Can someone help? >>> >>> Here is some feedback from the first launch of a brand new server: >>> >>> The build command history: >>> >>> 1 wget >>> http://www.steampowered.com/**download/hldsupdatetool.bin<http://www.steampowered.com/download/hldsupdatetool.bin> >>> 2 chmod +x hldsupdatetool.bin >>> 3 ./hldsupdatetool.bin >>> 4 ./steam -command update -game valve -dir . >>> 5 ./hlds_run -game valve -autoupdate +maxplayers 20 +map boot_camp >>> (I've also tried with specifying IP and port) >>> >>> Output from first run: >>> >>> $ ./hlds_run -game valve -autoupdate +maxplayers 20 +map boot_camp >>> Auto detecting CPU >>> Using Pentium II Optimised binary. >>> Auto-restarting the server on crash >>> Updating server using Steam. >>> Checking bootstrapper version ... >>> removing stale semaphore last operated on by process 17220 with name >>> 0eBlobRegistryMutex_**10BE01D0EA34A415C25C4D8694B6F8**D3 >>> removing stale semaphore last operated on by process 17220 with name >>> 0eBlobRegistrySignal_**10BE01D0EA34A415C25C4D8694B6F8**D3 >>> Updating Installation >>> Determining which depot(s) to install/update... >>> 2 depot(s) will be installed/updated >>> 0:00 Checking local files and building download list for depot 4 >>> 'Linux Server Engine' version 74 >>> 0:00 Connecting content server session for version 74 >>> 0:07 [205.185.220.132:27030] Connecting... >>> 0:07 [205.185.220.132:27030] Connection established; >>> handshaking... >>> 0:07 [205.185.220.132:27030] Sending login message... >>> 0:07 Fetching version 74 manifest >>> 0:07 Reading version 74 checksum table >>> 0:07 Calculating download size >>> 0:07 No files will be downloaded >>> 0:07 Checking local files and building download list for depot 1 >>> 'Half-Life' version 12 >>> 0:07 Connecting content server session for version 12 >>> 0:10 [205.185.220.132:27030] Reusing connection >>> 0:10 [205.185.220.132:27030] Sending login message... >>> 0:10 Fetching version 12 manifest >>> 0:10 Reading version 12 checksum table >>> 0:10 Fetching exclude list >>> 0:10 Calculating download size >>> 0:11 No files will be downloaded >>> 0:11 [205.185.220.132:27030] Disconnecting >>> HLDS installation up to date >>> Unable to open tty(/dev/tty) for output >>> >>> Console initialized. >>> Using breakpad crash handler >>> Setting breakpad minidump AppID = 70 >>> Forcing breakpad minidump interfaces to load >>> Looking up breakpad interfaces from steamclient >>> Calling BreakpadMiniDumpSystemInit >>> Installing breakpad exception handler for appid(70)/version(5787) >>> scandir failed:/home/hlds/./valve/SAVE >>> scandir failed:/home/hlds/./platform/**SAVE >>> Protocol version 48 >>> Exe version 1.1.2.1/Stdio (valve) >>> Exe build: 11:30:00 Aug 28 2012 (5787) >>> STEAM Auth Server >>> Server IP address 199.167.193.203:27015 >>> scandir failed:/home/hlds/./valve/SAVE >>> scandir failed:/home/hlds/./platform/**SAVE >>> Looking up breakpad interfaces from steamclient >>> Calling BreakpadMiniDumpSystemInit >>> >>> couldn't exec listip.cfg >>> couldn't exec banned.cfg >>> Connection to Steam servers successful. >>> VAC secure mode is activated. >>> MasterRequestRestart >>> Your server will be restarted on map change. >>> >>> Thank you! >>> John >>> >>> >>> >>> >> > > ______________________________**_________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.**com/cgi-bin/mailman/listinfo/**hlds_linux<https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux> > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux