I've had my server auto-updating with a simple script for some time now,
but I've noticed as of this past week or two that two maps (so far)
cp_mountainlab and plr_hightower, will kick everyone from the server with
the error of: "Your map [maps/plr_hightower.bsp] differs from the server's."

To the best of my knowledge, I have updated TF2 as so:

~/steamcmd # ./steamcmd.sh
Redirecting stderr to '[...]/Steam/logs/stderr.txt'
[  0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam3...OK.
Loading Steam2...OK.

Steam>login anonymous

Connecting anonymously to Steam Public...Success.

Steam>force_install_dir ../tf2ds

Steam>app_update 232250 validate
 Initial App state (0x4) installed
 App state (0x20104) validating, progress: 0.00 (0 / 4773359478)
[...]
 App state (0x20104) validating, progress: 99.04 (4727649902 / 4773359478)
Success! App '232250' already up to date.

Things I've Tried:
- Deleting offending maps from server AND client, validating cache/install
on both.
- Running app_update 232250 with 'validate' multiple times.

Notes:
- Other maps work fine.
- The time I deleted the maps, then ran app_update validate, it
redownloaded them. On a hunch I ran the same command again, and it started
downloading more stuff. Now it no longer downloads anything, just finishes
the validation and says it's installed.

Has anyone seen a problem like this before?
-- 
- Gordon Reynolds
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