The CS:GO model of completely annihilating the public server community via excessive and primary use of matchmaking and quickplay has proven to be too much of a success I presume.
On Fri, Jan 24, 2014 at 2:21 AM, Paul <ubyu....@gmail.com> wrote: > Agreed completely, the change seems intended on doing further harm to > communities than any good, alhough I doubt somehow that there will be any > official response to the question. Perhaps I'll be proven wrong though. > > > On 24 January 2014 01:11, Doctor McKay <mc...@doctormckay.com> wrote: > > > Why? > > > > Adding a "Valve servers only" checkbox (that's checked by default) is > going > > to hurt enough (and only those communities that are playing by the rules; > > cheating communities will just steal *more* traffic from the legitimate > > communities). > > > > It's now all but impossible to try to retain a client who joined via > > Quickplay (and those are the clients we *need* to retain). We can't show > > them our website. We can't even allow them to use a menu to jump to > another > > one of our servers anymore. > > > > Please think about what you're doing. If your intention is to harm the > good > > communities, you're doing a fine job at it. > > > > Dr. McKay > > www.doctormckay.com > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux