We've released a mandatory TF2 update. The notes for the update are below. The 
new version is 2108330.

-Eric

--------------------------

Weapon Updates 
- The Shortstop
     - Reduced extra knockback penalty from 80% to 40%
- The Short Circuit
     - Added Penalty - No longer gain metal from dispensers when active
- The Cleaner's Carbine
     - Changed OnKill effect from gain crits for 3 seconds to gain mini-crits 
for 8 seconds
- Natascha
     - Added Positive Attribute +50% extra ammo
- The Reserve Shooter
     - Increased clip size from 3 to 4
     - Time to mini-crit airborne targets changed from 3 to 5
- The Beggar's Bazooka 
     - Changed penalty No primary ammo from dispensers to no primary ammo from 
dispensers when active
- The Quick Fix
     - Fixed the Medic not gaining the proper speed boost when a Demoman uses 
the Chargin' Targe or Splendid Screen

Weapon Fixes 
- Fixed deflected projectiles not affecting Strange and Killstreak counts
- Fixed the Mini-Sentry range-sphere not accurately displaying the range for 
the sentry when it is being placed
- Fixed the Spy's revolver using the incorrect reload sound
- Fixed third-person Medi Gun beams appearing jittery
- Fixed the Heavy not playing his response rules lines after eating a Sandvich, 
Buffalo Steak Sandvich, etc.
- Fixed The Half-Zatoichi using the wrong animations for the Loadout screen and 
the HUD 3D Character

Community Updates 
- Added the Strongbox Key to the Mann Co. Store
- Added 43 community-contributed items to the Strongbox Crate
- Added the Tumblr Vs Reddit Participation Medal

Mann vs. Machine 
- Added Killstreak Fabricators for the following weapons to the Two Cities Tour 
reward list: 
     - The Lugermorph, The Big Kill, The Iron Curtain, The Frying Pan, The 
Black Rose, The AWPer Hand, Chargin' Targe, Splendid Screen, and The Mantreads
- Fixed an exploit that allowed players to purchase/sell the Canteen Specialist 
upgrade to get more money than they originally spent
- Fixed an exploit where players could stand on a robot's head to block their 
movement for an easy kill
- Fixed players not being able to earn the Frags to Riches achievement if there 
is money in the world when the mission is completed
- Fixed a bug that caused players to not receive an Upgrade Refund Credit when 
they should have
- Fixed the UI not updating properly if an Upgrade Refund Credit is earned 
after the wave has ended

Quickplay 
- Added advanced options page, which allows you to search for a few 
commonly-requested non-vanilla options: 32-player servers, nocrits, and 
instant/modified respawn times
- Added "Show Servers" button to quickplay. This will run the normal quickplay 
search, but instead of joining the "best" server, it will present a list of 
about 20 servers and let you pick.

Other Changes
- Improved loading of item information panels to prevent hitches when cycling 
through backpack pages.
     - Use the convar tf_time_loading_item_panels to control how much time is 
spent per frame loading item panel data.
- Fixed Australium items not using the correct images in the Steam Community 
Market
- Added missing payload audio for the Medic, Soldier, Demoman, and Spy
- Added the server command "sv_setsteamaccount" for logging in with a 
persistent game server account using a login token. Login tokens may be 
acquired via the IGameServersService/CreateAccount web API. Using a login token 
is not required to run a game server, but allows Steam users to continue to 
access your game server from their favorites list if your game server changes 
IP in the future.
- Added the game server's SteamID to the output of the status command
- Fixed the Killstreak counts not being accurately portrayed in the scoreboard
- Fixed seeing the incorrect LOD settings for models when they are being 
previewed during submission to the Steam Workshop
- Fixed a UV/skinning problem on the level 1 sentry
- Fixed a problem where "activate virtual reality" doesn't work if you have 2 
monitors + headset
- Fixed a client crash caused by trying to load an invalid URL
- Fixed achievements getting stuck in a completed state and not being awarded 
to the player
- Fixed not hearing hit sounds after a level change when using 
tf_dingalingaling_repeat_delay
- Fixed the "equipped" label being displayed on incorrect backpack panels when 
equipping items
- Fixed the upper-left backpack panel always being highlighted when equipping 
items
- Fixed player names being clipped by item images in the Freeze Cam and Inspect 
panels
- Updated the equip_region for The Extra Layer
- Updated the Blue team material for the Ambassador to be less red
- Updated ctf_2fort
     - Fixed a rendering bug on a silo prop in the skybox area for the Blue 
base 



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