Running gameservers on today's virtualization is no problem whatsoever. It all 
depends on the amount of resources you assign to a VM.

Saint K.

-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
[mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of pilger
Sent: Friday, March 14, 2014 5:20 PM
To: Half-Life dedicated Linux server mailing list
Subject: Re: [hlds_linux] Max Players on this build

Yes virtualized. I'm aware it isn't the best choice but it's all I have 
avaliable right now. So if you have a problem with running virtualized servers, 
you could simply ignore the thread and spare the "0 players"
answers.

RAM doesn't appear to be a problem at all, since I ran some tests and it was 
never too high. I'm believing the CPU would be the chokepoint, since I was 
actually aiming to get a single server with the most slots I could get rather 
than a couple of small ones. The game would be TF2, by the way.

The server itself doesn't have many custom content apart from sourcemod plugins 
and the fastdownload server is set elsewhere.

Is there a, somewhat, direct relation between player slots and CPU processing 
in terms of Mhz?


_pilger


On 14 March 2014 12:39, voice <voic...@gmail.com> wrote:

> Looking at my TF2 server, with sourcemod running, I've got 581MB of 
> RAM used when busy and an average of 22% CPU usage and a max spike of 61%.
>
>
> On Fri, Mar 14, 2014 at 10:34 AM, Kevin <s...@serveredirect.com> wrote:
>
> > Depending on the game, he could easily get 2-3 servers out of just 
> > 1GB on linux. CS:S peaks at ~300MB for me, where TF2 can go up to 500+.
> >
> > 4Mb/s of bandwidth will be the limiting factor here, I re-read and 
> > 4Mb/s will only get you 1 ~20 slot server if it isn't deathmatch.
> >
> >
> > On 3/14/2014 11:28 AM, Marco Padovan wrote:
> >
> >> sounds like a virtual machine.
> >>
> >> My guess is 0 players with just 1gb of ram
> >>
> >>
> >> On Fri, Mar 14, 2014 at 4:01 PM, pilger <pilger...@gmail.com> wrote:
> >>
> >>  Hey guys,
> >>>
> >>>
> >>> I need some guidance to see what can I get from a server like this one:
> >>>
> >>> vendor_id       : GenuineIntel
> >>>
> >>>> cpu family      : 6
> >>>> model           : 15
> >>>> model name      : Intel(R) Xeon(R) CPU           E5645  @ 2.40GHz
> >>>> stepping        : 1
> >>>> cpu MHz         : 2400.085
> >>>> cache size      : 12288 KB
> >>>>
> >>>>  That's just one of the two cores it has, of course. It also has 
> >>>> 1GB
> >>> Ram and
> >>> 4Mbits/s Bandwidth. Running CentOS 6.4.
> >>>
> >>> Can anyone give a hand!?
> >>>
> >>>
> >>>
> >>> _pilger
> >>> _______________________________________________
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> >>>
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> >>
> >
> >
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> >
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