A mandatory update for Nuclear Dawn has been released.
For anyone still running servers, you will need to update in order for
clients to still be able to connect. This is the final version of the
update that has been on the "linuxbeta" branch for the past few months.
As a reminder, ND Dedicated Server's app id is 111710.
The full changelog is below.
General:
- Added client support for Linux.
- Fixed Russian and Czech Languages not being selectable in Steam game
properties.
- Fixed minimap placement issues that would sometimes occur after
resolution change.
- Fixed issue where commander could get stuck on a ladder in RTS view.
- Fixed sonic turret fire range being slightly shorter than lock-on range.
- Whitelisted r_decals client convar by community request.
- Improved overall stability.
Community-created Content:
- Updated Workshop map instructions link.
- Added missing "Final" Hammer compile configuration.
- Fixed typo in Hammer fgd file causing Empire wall and barrier issues.
- Fixed client crash when subscribed to Workshop file that no longer
exists or has been made private.
- Fixed server crashes that could occur when attempting to sync Workshop
maps when Steam was down or syncing current map.
- Fixed uploading maps of size > 100mb to Workshop.
- Increased individual user Workshop storage quota to 1gb.
- Greatly improved client subscribed Workshop map sync time on game launch.
- HTTPS map downloads with self-signed certificates now work.
- Clients now automatically download game server Workshop-synced maps
directly from Workshop on connect.
- Map support files (scripts, loading image, etc.) now get
automatically"bspzipped" into the map before upload if not already in map.
--
Nicholas Hastings<http://www.alliedmods.net>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux