Note the word "should". ;)
-ics
Kyle Sanderson kirjoitti:
Hi Eric,
Unfortunately on at least 5 systems we've confirmed CS:S still has
this broken. Today I zero'd all of my drives and reinstalled Windows
(unfortunately). On my brand-new system, this still bails out after
64M. Can we get this completely reverted?
Regards,
Kyle.
On Mon, Apr 28, 2014 at 9:17 AM, Eric Smith <er...@valvesoftware.com> wrote:
This was a client-only update, so there won’t be anything for servers to
download. The update was released for CS:S clients last week with the other
games, so they should be working.
-Eric
From: spa...@gmail.com [mailto:spa...@gmail.com] On Behalf Of Josh Stratton
Sent: Saturday, April 26, 2014 3:50 AM
To: Half-Life dedicated Linux server mailing list; Eric Smith
Subject: Re: [hlds_linux] Client updates released for TF2, CS:S, DoD:S, and
HL2:DM
Hey Eric,
Are you sure that this was pushed for CS:S? No client updates were pushed and
my servers don't have any updates available for them to download. I'm still
getting the same error when attempting to download compressed .bsp files.
- Josh
On Fri, Apr 25, 2014 at 2:45 PM, Eric Smith
<er...@valvesoftware.com<mailto:er...@valvesoftware.com>> wrote:
We've released client updates for TF2, CS:S, DoD:S, and HL2:DM that should fix
the decompression problems clients are having with large .bsp files being
downloaded from servers.
-Eric
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--
(ノ゜ロ゜)ノJosh
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