I'll go look at it again. Could be something wrong with me and my
config. Thx for your report.
On 5/14/14, 18:16, Weasels Lair wrote:
I finally got-around to trying this on my FoF server's today. I was
able to generate 4 different tokens (one for each server instance)
using the AppID (of the FoF *client*), and then put them into my
autoexec.cfg file.
Everything seems to be working fine. I have not actually done an IP
or port change to see if it gets tracked / update on the client. But,
it is definately not causing my server to not function, etc.
On Wed, May 14, 2014 at 5:37 PM, Jesse Molina <je...@opendreams.net
<mailto:je...@opendreams.net>> wrote:
The command was valid, so the FoF engine seems to know what to do
with it, and my token was registered about 48 hours before I
started using it. However, it seems to be breaking Steam login for
the server.
On 5/14/14, 9:16, Nicholas Hastings wrote:
It's built into the engine. Mod code doesn't touch it. I
believe that the 2013 SDK Base was last updated after it was
added, so it should be there.
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