I notice that  http://steamstat.us shows " United States: 60 of 62 Servers
Online".  So maybe one of those 2 servers that are off-line happen to be
the ones that my server and/or my players were authenticated against?  Not
sure that's how Steam Auth protocols work - so just guessing at that.  I
guess Active Directory it ain't.

On Sun, Sep 14, 2014 at 9:27 AM, Weasels Lair <wea...@weaselslair.com>
wrote:

> What was weird, is I had two different servers that had active players on
> them (one TF2 and one CS:S on the same server) and they both experienced it
> at the same time.  I logged onto the host and everything seemed cool.  The
> host was accessible, running fine, but players couldn't connect/play - kept
> getting that Steam message on the server.
>
> I suppose it could have been some temporarily communication issue between
> my server/host and Steam, but I didn't see anything that would tell me that
> specifically.
>
> I had a player say when they got dropped from my TF2 server - they tried
> other TF2 servers (not-mine) and could not get into them either.
>
> On Sun, Sep 14, 2014 at 9:20 AM, Kevin C <s...@serveredirect.com> wrote:
>
>> I have had this happen at random times over the past few years on CS:S.
>>
>>
>>
>> On 9/14/2014 12:18 PM, 1frankster . wrote:
>>
>>> I had same thing happen on a payload server after map change two days
>>> after
>>> last update. I had 95% player count drop for same reason and clients also
>>> crashed. I figured a fluk but guess not.
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