Saw your question and thought I'd give you an idea of how much a beating a 
system can take....

8x TF2 servers @32 slots
1x FoF at all default settings
8x L4D2 servers
2x Killing Floor
1x Nuclear Dawn 
1x Ventrilo server


Operating system Debian Linux 7 
Kernel and CPU Linux 3.2.0-4-amd64 on x86_64 
Processor information Intel(R) Xeon(R) CPU X5570 @ 2.93GHz, 16 cores (Dual 
Processors)
Running processes 217 
CPU load averages 0.56 (1 min) 1.05 (5 mins) 0.74 (15 mins) 
CPU usage 2% user, 1% kernel, 0% IO, 97% idle 
Real memory 4.76 GB used, 47.26 GB total
 
Virtual memory 0 bytes used, 67.01 GB total
 
Not sure how much this info helps, I'm relatively new to this and still 
learning. Hope it helps.
 


-----Original Message-----
From: hlds_linux-boun...@list.valvesoftware.com 
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Subject: hlds_linux Digest, Vol 78, Issue 23

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Today's Topics:

   1. TF2 srcds CPU experiences (Ryan Stecker)
   2. Re: TF2 srcds CPU experiences (Yun Huang Yong)


----------------------------------------------------------------------

Message: 1
Date: Mon, 22 Sep 2014 21:47:12 -0500
From: Ryan Stecker <voidedwea...@gmail.com>
To: Half-Life dedicated Win32 server mailing list
        <h...@list.valvesoftware.com>,  Half-Life dedicated Linux server
        mailing list <hlds_linux@list.valvesoftware.com>
Subject: [hlds_linux] TF2 srcds CPU experiences
Message-ID:
        <CACWk8V+jx1DDk0U0G6Z2fRt=1p6mvhnh3+fcjib3_1ndacv...@mail.gmail.com>
Content-Type: text/plain; charset=UTF-8

Hey all, just sending this message into the wide HLDS abyss to see if anyone 
has any experiences hosting srcds (Mostly TF2, but it can really be any 
game/mod that runs on that engine version) on single/dual E5-2650 v2s or other 
similarly low clocked (around the 2.5GHz range) processors and what kind of 
capacity they're getting (how many instances, slots, etc).

Currently we've been hosting on a E3-1270 v2, and the high single core clock 
speeds have been more than enough to host 11 tf2 instances in the 28 player 
slot range, but we're now planning on moving hosts and looking to expand to a 
box with dual 2650 v2s. My concern is that while the 2650 may have more cores, 
the lower clock speeds could translate into a struggle to meet the 15ms frame 
time that 66 tick servers require.

Anyone happen to be running on 2650s or similar and can share their thoughts?


------------------------------

Message: 2
Date: Tue, 23 Sep 2014 13:54:47 +1000
From: Yun Huang Yong <gumby_li...@mooh.org>
To: Half-Life dedicated Linux server mailing list
        <hlds_linux@list.valvesoftware.com>,  Half-Life dedicated Win32 server
        mailing list <h...@list.valvesoftware.com>
Subject: Re: [hlds_linux] TF2 srcds CPU experiences
Message-ID: <5420ef07.1020...@mooh.org>
Content-Type: text/plain; charset=ISO-8859-1; format=flowed

We run on a variety of VPS including one where the underlying host is an 
E5-2620.

Compared to our other hosts that run 3.4Ghz CPUs we do see higher sv FPS 
variance but it's not really gameplay affecting (players don't complain).

(I believe the 3.4Ghz cores are E3-12xx v3 but I can't be certain due to the 
virtualisation.)

I'd guesstimate that each active 24p server chews up about 70% of one of those 
E5-2620 cores but peaking as high as 100%, whereas the same server would 
average around 30% on a 3.4Ghz core.

We're on Linux BTW.

Is there value in running one giant box, rather than getting a second machine?

One of the reasons I chose to use VPS is for the redundancy -- we use 3 VPS 
across 3 different hosts. It's a given that every host will have issues at 
various times (hello DDoS) so spreading across networks helps to keep most of 
our servers online when one is having problems. We've never been directly 
DDoSed but I regularly see network blips of 1-5 minutes on every gaming 
network. Bad neighbours.

On 23/09/2014 12:47 PM, Ryan Stecker wrote:
> Hey all, just sending this message into the wide HLDS abyss to see if 
> anyone has any experiences hosting srcds (Mostly TF2, but it can 
> really be any game/mod that runs on that engine version) on 
> single/dual E5-2650 v2s or other similarly low clocked (around the 
> 2.5GHz range) processors and what kind of capacity they're getting (how many 
> instances, slots, etc).
>
> Currently we've been hosting on a E3-1270 v2, and the high single core 
> clock speeds have been more than enough to host 11 tf2 instances in 
> the 28 player slot range, but we're now planning on moving hosts and 
> looking to expand to a box with dual 2650 v2s. My concern is that 
> while the 2650 may have more cores, the lower clock speeds could 
> translate into a struggle to meet the 15ms frame time that 66 tick servers 
> require.
>
> Anyone happen to be running on 2650s or similar and can share their 
> thoughts?
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives, please 
> visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux
>
>




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