Saw your question and thought I'd give you an idea of how much a beating a system can take....
8x TF2 servers @32 slots 1x FoF at all default settings 8x L4D2 servers 2x Killing Floor 1x Nuclear Dawn 1x Ventrilo server Operating system Debian Linux 7 Kernel and CPU Linux 3.2.0-4-amd64 on x86_64 Processor information Intel(R) Xeon(R) CPU X5570 @ 2.93GHz, 16 cores (Dual Processors) Running processes 217 CPU load averages 0.56 (1 min) 1.05 (5 mins) 0.74 (15 mins) CPU usage 2% user, 1% kernel, 0% IO, 97% idle Real memory 4.76 GB used, 47.26 GB total Virtual memory 0 bytes used, 67.01 GB total Not sure how much this info helps, I'm relatively new to this and still learning. Hope it helps. -----Original Message----- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of hlds_linux-requ...@list.valvesoftware.com Sent: Tuesday, September 23, 2014 12:00 PM To: hlds_linux@list.valvesoftware.com Subject: hlds_linux Digest, Vol 78, Issue 23 Send hlds_linux mailing list submissions to hlds_linux@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux or, via email, send a message with subject or body 'help' to hlds_linux-requ...@list.valvesoftware.com You can reach the person managing the list at hlds_linux-ow...@list.valvesoftware.com When replying, please edit your Subject line so it is more specific than "Re: Contents of hlds_linux digest..." Today's Topics: 1. TF2 srcds CPU experiences (Ryan Stecker) 2. Re: TF2 srcds CPU experiences (Yun Huang Yong) ---------------------------------------------------------------------- Message: 1 Date: Mon, 22 Sep 2014 21:47:12 -0500 From: Ryan Stecker <voidedwea...@gmail.com> To: Half-Life dedicated Win32 server mailing list <h...@list.valvesoftware.com>, Half-Life dedicated Linux server mailing list <hlds_linux@list.valvesoftware.com> Subject: [hlds_linux] TF2 srcds CPU experiences Message-ID: <CACWk8V+jx1DDk0U0G6Z2fRt=1p6mvhnh3+fcjib3_1ndacv...@mail.gmail.com> Content-Type: text/plain; charset=UTF-8 Hey all, just sending this message into the wide HLDS abyss to see if anyone has any experiences hosting srcds (Mostly TF2, but it can really be any game/mod that runs on that engine version) on single/dual E5-2650 v2s or other similarly low clocked (around the 2.5GHz range) processors and what kind of capacity they're getting (how many instances, slots, etc). Currently we've been hosting on a E3-1270 v2, and the high single core clock speeds have been more than enough to host 11 tf2 instances in the 28 player slot range, but we're now planning on moving hosts and looking to expand to a box with dual 2650 v2s. My concern is that while the 2650 may have more cores, the lower clock speeds could translate into a struggle to meet the 15ms frame time that 66 tick servers require. Anyone happen to be running on 2650s or similar and can share their thoughts? ------------------------------ Message: 2 Date: Tue, 23 Sep 2014 13:54:47 +1000 From: Yun Huang Yong <gumby_li...@mooh.org> To: Half-Life dedicated Linux server mailing list <hlds_linux@list.valvesoftware.com>, Half-Life dedicated Win32 server mailing list <h...@list.valvesoftware.com> Subject: Re: [hlds_linux] TF2 srcds CPU experiences Message-ID: <5420ef07.1020...@mooh.org> Content-Type: text/plain; charset=ISO-8859-1; format=flowed We run on a variety of VPS including one where the underlying host is an E5-2620. Compared to our other hosts that run 3.4Ghz CPUs we do see higher sv FPS variance but it's not really gameplay affecting (players don't complain). (I believe the 3.4Ghz cores are E3-12xx v3 but I can't be certain due to the virtualisation.) I'd guesstimate that each active 24p server chews up about 70% of one of those E5-2620 cores but peaking as high as 100%, whereas the same server would average around 30% on a 3.4Ghz core. We're on Linux BTW. Is there value in running one giant box, rather than getting a second machine? One of the reasons I chose to use VPS is for the redundancy -- we use 3 VPS across 3 different hosts. It's a given that every host will have issues at various times (hello DDoS) so spreading across networks helps to keep most of our servers online when one is having problems. We've never been directly DDoSed but I regularly see network blips of 1-5 minutes on every gaming network. Bad neighbours. On 23/09/2014 12:47 PM, Ryan Stecker wrote: > Hey all, just sending this message into the wide HLDS abyss to see if > anyone has any experiences hosting srcds (Mostly TF2, but it can > really be any game/mod that runs on that engine version) on > single/dual E5-2650 v2s or other similarly low clocked (around the > 2.5GHz range) processors and what kind of capacity they're getting (how many > instances, slots, etc). > > Currently we've been hosting on a E3-1270 v2, and the high single core > clock speeds have been more than enough to host 11 tf2 instances in > the 28 player slot range, but we're now planning on moving hosts and > looking to expand to a box with dual 2650 v2s. My concern is that > while the 2650 may have more cores, the lower clock speeds could > translate into a struggle to meet the 15ms frame time that 66 tick servers > require. > > Anyone happen to be running on 2650s or similar and can share their > thoughts? > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > ------------------------------ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux End of hlds_linux Digest, Vol 78, Issue 23 ****************************************** _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux