And beta maps are still valve server exclusive for quickplay? :( At the moment I can't even find any valve servers for it using quickplay.
On Mon, Dec 22, 2014 at 8:16 PM, Eric Smith <er...@valvesoftware.com> wrote: > Set "tf_powerup_mode 1" and then changelevel to ctf_foundry or ctf_gorge. > > -Eric > > > > -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com [mailto: > hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Frank > Sent: Monday, December 22, 2014 5:14 PM > To: 'Half-Life dedicated Linux server mailing list' > Subject: Re: [hlds_linux] Mandatory TF2 update released > > Any detailed information on what is needed server side to setup this beta > gamemode for those of us that run lonely community servers? > > > -----Original Message----- > From: hlds_linux-boun...@list.valvesoftware.com > [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith > Sent: Monday, December 22, 2014 8:11 PM > To: Half-Life dedicated Linux server mailing list; ' > hlds_annou...@list.valvesoftware.com'; Half-Life dedicated Win32 server > mailing list > Subject: [hlds_linux] Mandatory TF2 update released > > We've released a mandatory update for TF2. The notes for the update are > below. The new version number is 2559181. > > -Eric > > ----------------------------------------- > > Happy Smissmas 2014! > > - All Players who play TF2 during the event will receive a Gift: a Stuffed > Stocking! Stockings contain goodies for good little Mercenaries. > - Added 29 Limited community-contributed winter items to the Nice crate. > - Added new Limited Festive weapons to the Naughty crate. > - Limited time items can only be found during a limited window of time. > The Naughty and Nice crate items will no longer be available after February > 16, 2015. > - Added Naughty and Nice winter keys to the Mann Co. Store. > - Naughty and Nice winter crates cannot be opened after February 16, 2015. > - Premium Players will receive a Secret Saxton to give to another player. > - Item grants from previous events (including the Spirit of Giving and the > Winter Holiday noise maker) have been re-enabled for all players, including > those who deleted their earlier grants. > > Weapons > Added The Iron Bomber > - Demoman Grenade Launcher > - Grenades do not bounce or roll > - Damage radius reduced by 20% > - Grenades that self-detonate deal 10% less damage > - Added The Iron Bomber to the Mann Co. Store, craft list, and item drop > list > > Added The Quickiebomb Launcher > - Demoman Stickybomb Launcher > - Stickybomb arm time reduced by 0.2 seconds > - Stickybombs can destroy enemy stickybombs > - Charge time decreased by 50% > - Stickybombs fizzle after 2 seconds > - -15% damage penalty > - -25% clip size > - Added The Quickiebomb Launcher to the Mann Co. Store, craft list, and > item drop list > > Added The Panic Attack > - Multiclass Shotgun > - 34% Faster reload time > - Hold fire to load up to 4 shells > - Fire rate increases as health decreases > - Weapon spread increases as health decreases > - Added The Panic Attack to the Mann Co. Store, craft list, and item drop > list > > Demoman Changes > - Damage variance on grenades and stickybombs reduced from +/- 10% damage > to > +/-2%. > - Grenades and Stickybombs now have the same base blast radius as rockets. > Changed to 146 from 159. > > Grenade Launcher > - Direct hit grenades now deal full damage to target regardless of where > it struck the enemy. Previously full damage would only occur when grenades > exploded closer to the targets feet. > > Stickybomb Launcher > - Stickybombs that detonate in the air now have a radius ramp up, starting > at 85% at base arm time (0.8s) going back to 100% over 2 seconds. > Stickybombs that touch the world will have full radius. > - Stickybombs now have a more visible trail while traveling through the air > - Stickybombs arm particle is slightly more visible > > Loose Cannon > - Double donk explosive damage now deal full radius damage to victims. > Previously double donk explosive damage was reduced by radius distance > from the explosion. > - Removed a hidden penalty where Cannonballs that touched the world would > deal 50% less damage in addition to regular grenade damage reduction on > world touch. > > Loch-n-Load > - Changes to base grenade damage variance now ensure the Loch-n-Load does > not exceed 124 damage on a single hit. > - Removed +25% self-damage penalty > - Added -25% radius penalty > - Changed clipsize penalty to -25% (3 grenades per clip) from -50% (2 > grenades per clip) > - Loch-n-load grenades no longer visually tumble when fired > > Bootlegger / Ali Baba's Wee Booties > - Added +25% Demo Charge meter on charge kill > > Tide Turner > - Added Penalty: Taking damage while shield charging reduces remaining > charging time > - Kills while charging now only add 75% meter on charge kills instead of > 100% > > Scottish Resistance > - It is now slightly easier to do sticky jumps with the Scottish > Resistance. > Increased range check for stickybomb jumping to sticky damage radius of > 146 from 100. > > Scotsman's Skullcutter > - Movement speed penalty now only applies when weapon is active > > Claidheamh Mor > - Added +25% Demo Charge meter on charge kill > > Added new game mode Mannpower to the TF2 Beta Mannpower Mode > - To Play. Click on Play Multiplayer, enable Play Beta Maps checkbox, and > then choose Mannpower Mode. > - The Following is a list of features in the initial launch of Mannpower > and is subject to changes in future updates. Feedback is highly encouraged > - Contains 8 permanent power ups players can find in the map. > - Players can only hold 1 permanent power up at a time. > - Killing a player with a permanent power up forces the power up to drop. > - Contains 1 temporary power that can be found in the map. > - Use the 'dropitem' command to drop the currently held permanent power up > - Added new Default Stock Action Item Grappling Hook. Grappling hooks are > usable in Mannpower mode and servers that enable it. Once equipped, press > and hold the action key to use it. Use to move the player toward the > hooked object. > - Mannpower Beta plays a modified version of Capture the Flag that > requires your team's flag to be at base in order to capture the enemy flag. > - Touching your flag will instantly return it to base. > - Currently supported on maps ctf_foundry and a modified ctf_gorge. > - Instant respawns enabled > - Random critical attacks disabled > - Players spawn with 6 seconds of invulnerability > > General > - MvM : Added chance to find Australium Weapon rewards to all Advanced and > Expert Mann vs. Machine tours. Previously only available on Two Cities tour > - MvM : Added Killstreak kits for Quickiebomb Launcher, Iron Bomber and > Panic Attack in to Two Cities MannUp loot tables > - Crafting items that are marked as temporarily untradable will now yield > temporarily untradable items instead of permanent > - Fixed a client crash related to the material system > - Removed the Giftapult from the store and added a crafting recipe for it > - Updated the equip_region for The Beastly Bonnet > - Updated the localization files > - Removed the map restriction on players in karts respawning ghost > teammates when they touch them > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux