On Wed, Apr 1, 2015 at 10:44 AM ics <i...@ics-base.net> wrote:

> Can you elaborate why the sudden change of wav to mp3? Certainly not to
> save space?
>
> Latest update seems to have broken sounds in cp_foundry. It's quite calm
> there...
>
> Failed to load sound "ambient_mp3\cp_harbor\machinery_in_lp_02.mp3",
> file probably missing from disk/repository
> Failed to load sound "ambient_mp3\cp_harbor\indoor_lp_01.mp3", file
> probably missing from disk/repository
> Failed to load sound "ambient_mp3\fire\fire_small_loop1.mp3", file
> probably missing from disk/repository
>
> -ics
>
> Eric Smith kirjoitti:
> > We've released a mandatory update for TF2. The notes for the update are
> below. The new version  number is 2698188.
> >
> >
> >
> > -Eric
> >
> >
> >
> > ----------------------------------------------------
> >
> > - Fixed the Strange Dalokohs Bar not counting food eaten
> > - Fixed a client crash related to the material system
> > - Fixed a client crash related to the control point HUD
> > - Fixed a server crash related to the Robot Destruction game mode
> > - Fixed name changes not being applied to all panels
> > - Fixed a bug with tournaments ending early if the previous round ended
> in a stalemate
> > - Fixed the Australium Scattergun using the fire material
> > - Fixed not seeing the particle effects for weapons and cosmetic items
> in the player model panels
> > - Added Gamers Assembly 2015 medals
> > - Added a "no hat" style for the Batter's Helmet
> > - Updated more sound files to use .mp3 format instead of .wav
> > - Updated nav_check_stairs to be marked as a cheat
> > - Updated Mann Co. Store prices for foreign currencies to current USD
> equivalents
> > - Updated the localization files
> > - Mannpower update
> > - Updated grapple model and player animations
> > - Fixed not hearing some of the powerup sounds
> > - Removed ctf_foundry from the default map cycle to focus on gathering
> information on the remaining maps
> > - Knockout: reduced melee damage multiplier
> > - Knockout: max health buff has been reduced for the Heavy and for the
> Demoman with a shield or decapitating sword equipped
> > - Grapple: increased base damage for attaching to a player and increased
> bleed damage while attached
> >
> >
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>
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