On Wed, Apr 1, 2015 at 10:44 AM ics <i...@ics-base.net> wrote:
> Can you elaborate why the sudden change of wav to mp3? Certainly not to > save space? > > Latest update seems to have broken sounds in cp_foundry. It's quite calm > there... > > Failed to load sound "ambient_mp3\cp_harbor\machinery_in_lp_02.mp3", > file probably missing from disk/repository > Failed to load sound "ambient_mp3\cp_harbor\indoor_lp_01.mp3", file > probably missing from disk/repository > Failed to load sound "ambient_mp3\fire\fire_small_loop1.mp3", file > probably missing from disk/repository > > -ics > > Eric Smith kirjoitti: > > We've released a mandatory update for TF2. The notes for the update are > below. The new version number is 2698188. > > > > > > > > -Eric > > > > > > > > ---------------------------------------------------- > > > > - Fixed the Strange Dalokohs Bar not counting food eaten > > - Fixed a client crash related to the material system > > - Fixed a client crash related to the control point HUD > > - Fixed a server crash related to the Robot Destruction game mode > > - Fixed name changes not being applied to all panels > > - Fixed a bug with tournaments ending early if the previous round ended > in a stalemate > > - Fixed the Australium Scattergun using the fire material > > - Fixed not seeing the particle effects for weapons and cosmetic items > in the player model panels > > - Added Gamers Assembly 2015 medals > > - Added a "no hat" style for the Batter's Helmet > > - Updated more sound files to use .mp3 format instead of .wav > > - Updated nav_check_stairs to be marked as a cheat > > - Updated Mann Co. Store prices for foreign currencies to current USD > equivalents > > - Updated the localization files > > - Mannpower update > > - Updated grapple model and player animations > > - Fixed not hearing some of the powerup sounds > > - Removed ctf_foundry from the default map cycle to focus on gathering > information on the remaining maps > > - Knockout: reduced melee damage multiplier > > - Knockout: max health buff has been reduced for the Heavy and for the > Demoman with a shield or decapitating sword equipped > > - Grapple: increased base damage for attaching to a player and increased > bleed damage while attached > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux