I have not checked in a long while, but last I -did- check, "no sound on linux" for Synergy is just... kind of a fact of life. I don't think they're actually looking to fix it at all.
On Tue, Nov 15, 2016 at 7:46 PM epi <ow...@tf.heybey.org> wrote: > I'm running a Synergy server on Debian testing. The server loads > properly for the most part and game play is normal, except there is > almost no sound. Footsteps play for everyone and gun sounds play locally > only, but other than that, nothing. Here are error messages from the > server console that seem relevant: > > CSoundEmitterSystemBase::BaseInit: Manifest > 'scripts/game_sounds_manifest.txt' with bogus file type '2b', expecting > 'declare_file' or 'precache_file' > > CSoundscapeSystem::Init: Manifest 'scripts/soundscapes_manifest.txt' > with bogus file type 'round', expecting 'file' > > CSceneEntity::GenerateSceneForSound: Couldn't determine duration of > NPC_Citizen.Pain05 > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux