@psychonic Yes it isn't forced for community servers you are correct. The bigger issue I think would be Valve's servers now default these settings and those servers have the majority of players. I expect many people will be effect and head over to Reddit so keep a eye there to see if it's as wide spread as I think it is. I just ran a quick test with someone who was effect on a Casual Valve server and that person was still effected there, and also another player on the server who I asked to talk also seemed effected.
On Wed, Dec 21, 2016 at 8:20 PM, Eric Smith <er...@valvesoftware.com> wrote: > I'll forward that information. Thanks. > > -Eric > > > -----Original Message----- > From: hlds_linux [mailto:hlds_linux-boun...@list.valvesoftware.com] On > Behalf Of A Fearts > Sent: Wednesday, December 21, 2016 5:12 PM > To: Half-Life dedicated Linux server mailing list > Subject: Re: [hlds_linux] Mandatory TF2 update released > > Thanks for the quick response Eric. Doing a quick Google search I found > this bug report from 2013 which shows it's pretty wide spread: > > https://github.com/ValveSoftware/Source-1-Games/issues/33 > > Also I think the person in that bug report is using a Linux server but I > can also report this is happening on Windows servers as well. > > On Wed, Dec 21, 2016 at 8:04 PM, Eric Smith <er...@valvesoftware.com> > wrote: > > > Yes, the voice codec note was missed in the original update but was added > > later this afternoon: > > > > Note missed from the previous update: > > - The CELT voice codec is now the default for all game > servers > > - Community servers can enable use of the older steam > > voice codec with sv_use_steam_voice 1 > > > > Apologies for not also sending this information to the mailing lists. > I'll > > forward your information about customers having problems. > > > > Thanks. > > > > -Eric > > > > > > -----Original Message----- > > From: hlds_linux [mailto:hlds_linux-boun...@list.valvesoftware.com] On > > Behalf Of A Fearts > > Sent: Wednesday, December 21, 2016 4:56 PM > > To: Half-Life dedicated Linux server mailing list > > Subject: Re: [hlds_linux] Mandatory TF2 update released > > > > I noticed you also changed: > > > > sv_use_steam_voice So it defaults to: 0 > > sv_voicecodec So it defaults to: vaudio_celt > > > > > > When testing these setting a month or so when it was in BETA stages I > > noticed a few issues. I would set these setting and restart the server to > > make sure it set everything properly. For most people their Mic quality > is > > improved however, a significant minority of players were have a issue. > When > > they tried to talk it sounded very quite to the point where you can > almost > > not hear them. > > > > I don't think this is a issue with the new Voice Codec but with setting > > Steam Voice to 0. I remember a issue like this happening to some people > > when I would set this to 0 in the past. Now that it's seems you are > making > > these options the new standard is there any information you can give us > as > > to why this may be happen to certain players and how to fix it? > > > > Thanks for the update and have a happy holiday. > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds_linux