I believe soundscapes continue to play until you enter another
soundscape. So place a soundscape with no sounds playing at the same
location initially disabled. Then disable the one playing the sound
and enable to one with no sound.

On Mon, Sep 28, 2009 at 7:49 AM, Tobias Kammersgaard
<[email protected]> wrote:
> I've got a soundscape in my map (env_soundscape), and I'd like to stop it
> from playing any more. I've tried using kill and disable but it still plays.
> How would I go around doing this?
> Thanks
>
> /ScarT
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