I wanted to share with others here my latest work. I made several maps for CS 1.6 in years past. I turned to Source a year back and this is my first Source release.
Downloads and screenshots are at: http://www.fpsbanana.com/maps/117473 The download includes two maps: de_tension and ww_de_tension. They are nearly identical with the exception explained below. One of the unique things about ww_de_tension is that the layout changes at the beginning of each round if the number of players on the server goes above or below certain thresholds. For a discussion of the making of the map, go to http://www.shawnolson.net/a/1453/new-cssource-map-de_tension.html While there are flaws with the map, I am exceptionally happy with how it turned out considering it was the first map I made for source that included my own custom models, sounds, soundscapes and detail props. ________________________ Shawn Olson www.shawnolson.net **************************************** _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers
