I've only watched a program or three move from Windows to Everything, but I suspect that most of the work is identifying the Windows-only code such that it can be converted to cross-platform code, not the conversion process.
Draco18s On Sun, May 30, 2010 at 10:48 AM, Jake Maheu <j...@jakemaheu.com> wrote: > Can any programmers shed some light as to how difficult it would be to > create a GNU/Linux version of Steam from the Mac version? > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlmappers > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlmappers