I just posted a kind of guide or tutorial describing some of the
internals of DRYML as I understand it (file section "Internals of
DRYML.doc") and some ways to extend DRYML for different scenarios...
hope I can be used as a foundation to build on.

Please check it out, fix any errors, comment or otherwise provide
feedback to help improve it ;)
Enjoy!

Kristian

PS: Also sent a copy to Owen for it to be included as a potential
advanced section chapter in the Hobo book
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