On Sat, Feb 21, 2015 at 09:29:17PM +0100, Juliusz Chroboczek wrote:
> >> (Recall that multicast is 2Mbit/s at the phy.  13ms for a full-size frame,
> >> not counting the cost of collisions.)
> 
> > Ok. But we also need a way to support fast router redundancy IMHO.
> 
> Could you please explain what you mean?

If i unicast fast hellos from the client to the router and that router fails
and the secondary router takes over, how would it know about the aliveness state
of all client. I guess i could have the primary router forward the client 
aliveness
or something the like...

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