The game industry is now over a $50 billion dollar business. In the
case of nationwide companies, producing games that have bugs in them
-- games that the customers will return, means losing millions of
dollars, and likely jobs.
If you buy a new MMORPG that crashes every time your character jumps
while running, chances are you will not like the game and tell all of
your friends not to buy it. This is a serious setback for the game
company. The customers that bought their product will not buy it again
and neither will their friends. This company now will have invested
millions of dollars in game development, manufacturing, shipping, and
marketing costs but no one will buy their game because of one glitch.
Programmers can't catch all the glitches?
The answer is NO -- programmers are not necessarily gamers, they won't
find all the bugs that a gamer will. If a company pays you $40/hr to
play games and find glitches for them that would otherwise ruin the
game experience for the user, and possibly hurt their sales, from
their perspective it's really a good deal.

http://gtnebc.blogspot.com/#

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