Thanks Dale, I’m hoping to get this orthogonal drawing tool merged sometime 
next month.

Being able to draw square buildings quickly in iD is a cool feature, but not as 
high priority as other things that we have been working on.  Definitely take a 
look through the iD changelog at what we’ve been able to ship in the last few 
months, I’m really proud of the work done by our mostly volunteer contributors.

Some points:
- The squareness of buildings is not very important for rescue workers or other 
HOT partners.
- Features can be squared or retagged very efficiently in JOSM.
- When you see features drawn imprecisely in iD, it’s probably safe to assume 
that the user is using a laptop trackpad (i.e. no mouse), or worse, using a 
touch input device like a tablet.  Improving iD support for touch and pen 
devices is also high on my priority list.

Bryan





> On Apr 14, 2016, at 11:12 AM, Dale Kunce <dale.ku...@gmail.com> wrote:
> 
> Just to add to this conversation a lot of effort has already gone into a 
> building tool for iD. 
> 
> https://github.com/openstreetmap/iD/pull/2699 
> <https://github.com/openstreetmap/iD/pull/2699>
> 
> It looks like it hasn't been worked on for a while and needs someone to pick 
> it back up.
> 
> On Thu, Apr 14, 2016 at 8:26 AM, Pete Masters <pete.mast...@london.msf.org 
> <mailto:pete.mast...@london.msf.org>> wrote:
> Hi John,
> 
>  
> 
> My feeling would be that it needs to be invalidated. If I am managing a 
> project and I see invalidated squares, I tend to check out what the problem 
> is and sometimes get in touch with the mapper through their osm profile to 
> chat about what they are doing. I agree that invalidating should be kept as a 
> last resort and fixing up + general positive encouragement works better, but 
> if someone is repeatedly making the same mistake, an invalidated square is 
> probably helpful.
> 
>  
> 
> Just to make clear, this is just my personal opinion as someone that manages 
> a large amount of TM projects…
> 
>  
> 
> Cheers,
> 
> 
> Pete
> 
>  
> 
> Pete Masters 
> Missing Maps Project Coordinator 
> MSF UK
> phone: +44 7921 781 518 <tel:%2B44%207921%20781%20518>
> skype: pedrito1414
> 
> twitter: @pedrito1414 <https://twitter.com/TheMissingMaps>
> 
> @theMissingMaps <https://twitter.com/TheMissingMaps>
> facebook.com/MissingMapsProject <https://www.facebook.com/MissingMapsProject>
>  
> 
> missingmaps.org <http://www.missingmaps.org/>
> msf.org.uk <http://www.msf.org.uk/>
>  
> 
> From: john whelan [mailto:jwhelan0...@gmail.com 
> <mailto:jwhelan0...@gmail.com>] 
> Sent: 14 April 2016 13:10
> To: Pete Masters
> Cc: Jo Hannes; hot@openstreetmap.org <mailto:hot@openstreetmap.org>
> 
> Subject: Re: [HOT] Squared buildings
> 
>  
> 
> Thank you Pete.
> 
> Any other input on squaring buildings in validation?  Note I'm not asking how 
> to square a building just what to do when a validator is faced with 500 
> unsquared buildings.
> 
> Thanks
> 
>  
> 
> Cheerio John
> 
>  
> 
> On 14 April 2016 at 07:58, Pete Masters <pete.mast...@london.msf.org 
> <mailto:pete.mast...@london.msf.org>> wrote:
> 
> From my side, I would support that proposal, John…
> 
>  
> 
> Pete
> 
>  
> 
> Pete Masters 
> Missing Maps Project Coordinator 
> MSF UK
> phone: +44 7921 781 518 <tel:%2B44%207921%20781%20518>
> skype: pedrito1414
> 
> twitter: @pedrito1414 <https://twitter.com/TheMissingMaps>
> 
> @theMissingMaps <https://twitter.com/TheMissingMaps>
> facebook.com/MissingMapsProject <https://www.facebook.com/MissingMapsProject>
>  
> 
> missingmaps.org <http://www.missingmaps.org/>
> msf.org.uk <http://www.msf.org.uk/>
>  
> 
> From: john whelan [mailto:jwhelan0...@gmail.com 
> <mailto:jwhelan0...@gmail.com>] 
> Sent: 14 April 2016 12:42
> To: Jo Hannes
> Cc: hot@openstreetmap.org <mailto:hot@openstreetmap.org>
> Subject: Re: [HOT] Squared buildings
> 
>  
> 
> I think we are agreed that squaring individual buildings is a hassle for the 
> validators.
> 
> Do I hear that selecting all buildings with less than 7 nodes and 
> squaring/resquaring them all at once is acceptable although not ideal?
> 
> Thanks John
> 
>  
> 
> On 14 April 2016 at 04:15, Jo <winfi...@gmail.com 
> <mailto:winfi...@gmail.com>> wrote:
> 
> It would be far better to add a tool comparable to buildings-tools plugin to 
> iD. We should have proposed that for GSoC2016... well, maybe next year.
> 
>  
> 
> Jo
> 
>  
> 
> 2016-04-14 9:47 GMT+02:00 Suzan Reed <su...@suzanreed.com 
> <mailto:su...@suzanreed.com>>:
> 
> JOSM is the tool to use, I agree. However I did become somewhat of an iD 
> power user and so I just tried to square a number of polygons at once rather 
> than one at a time. I tried many variations including selecting all of them 
> and then trying to apply the “s” tool and grouping them. Nothing worked. 
> Maybe the iD team could add that to iD? Then new mappers could then square 
> all their buildings in one go when the mistake is pointed out. It would be 
> quite useful. Squaring buildings in either iD or JOSM is a thankless and 
> tedious task.
> 
> Cheers!
> Suzan
> 
> 
> 
> On Apr 13, 2016, at 11:01 PM, Ralf Stephan <gtrw...@gmail.com 
> <mailto:gtrw...@gmail.com>> wrote:
> 
> I might be missing something but what's wrong with selecting all buildings in 
> JOSM via Search (check if there are huts selected or 45-degree buildings of 
> course) and then do a mass orthogonalization? That would be part of a 
> validation workflow and could even be automated.
> 
> On Thu, Apr 14, 2016 at 7:48 AM Jo <winfi...@gmail.com 
> <mailto:winfi...@gmail.com>> wrote:
> If you want a building squared at 45 degrees in JOSM, for some reason, you 
> can start with a closed way with 8 nodes, then use the circle tool.
> 
> Or you can press 'a' twice, allowing you to add the next part of a way at 15 
> degree angle intervals. It's possible to create really nice geometric shapes 
> using this method.
> 
> One has to know the tool one is working with.
> 
> When people insist on working with iD, it's necessary to tell them (over and 
> over again) about the importance of doing the extra step of squaring the 
> rectangular buildings. For one thing, it makes using JOSM's extrude tool 
> easier, if it's needed to improve the building.
> 
> I understand that, as a validator, it's extremely tedious to square all those 
> buildings, even when using the todo plugin and pressing ]q]q]q]q]q] hundreds 
> of times. You could invalidate the tiles which contain mostly unsquared 
> buildings. Or you could just leave them alone, post a remark to the user and 
> validate the tile anyway. Better that than becoming burned out as a validator.
> 
> I've been trying to get people to understand how much work it is to validate 
> their tiles, when buildings are not squared by creating screencasts and 
> posting a link to it in the comment field. This was rather effective, but it 
> still is rather time consuming and there are always new users coming in, 
> which, for some reason, were not trained with JOSM the power tool, but with 
> iD instead.
> 
> Anyway, those screencasts were also meant as a way to show people the 
> advantages of using JOSM, but I don't know if I have been very successful at 
> getting them to start using it. It's hard to make people switch to something 
> new, which is why I'll be teaching only JOSM, this Saturday (also because I 
> don't know iD all that well, ofc). I failed to follow up, as I moved on to 
> other projects that gave me more satisfaction (as a validator).
> 
> Polyglot
> 
> 2016-04-14 4:15 GMT+02:00 Suzan Reed <su...@suzanreed.com 
> <mailto:su...@suzanreed.com>>:
> How about showing people how to map a building and square it right at the 
> beginning of mapping? It’s all one motion for me.
> 
> Just a suggestion!
> 
> Suzan
> 
> 
> On Apr 13, 2016, at 7:05 PM, Clifford Snow <cliff...@snowandsnow.us 
> <mailto:cliff...@snowandsnow.us>> wrote:
> 
> 
> On Wed, Apr 13, 2016 at 4:52 PM, john whelan <jwhelan0...@gmail.com 
> <mailto:jwhelan0...@gmail.com>> wrote:
> Seeing 200 unsquared buildings by one mapper on a tile makes me think they 
> weren't using JOSM and the building-tool.  I could be wrong, the same mapper 
> also left behind three area=yes squares that just happened to be the same as 
> a building image.  Again it is perfectly possible to do this in JOSM to draw 
> such a shape and tag it area=yes, though why anyone with JOSM and the 
> building_tool plugin would do such a thing I can't imagine.
> 
> I'm asking a pragmatic question given that I'm seeing so many unsquared 
> buildings when validating is it essential they be squared?  and if so how do 
> we get squared buildings?
> 
> From my experience with hosting Missing Maps and HOT mapathons many of the 
> mappers are first time contributors. We try to get them mapping as quickly as 
> possible. After a period of time we introduce new techniques, such as 
> squaring buildings and copy paste. The behavior you observed may be the lack 
> of training. If its possible to find out if the mapper attended an event and 
> if so who organized it to give gentle constructive feedback to the host. 
> (Hopefully it wasn't one of ours)
> 
> Clifford
> 
> 
> --
> @osm_seattle
> osm_seattle.snowandsnow.us <http://osm_seattle.snowandsnow.us/>
> OpenStreetMap: Maps with a human touch
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> 
> 
> -- 
> sent from my mobile device
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> Dale Kunce
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