Hi John,

 

Seems to be a few new issues here but I will have a go at them.

 

·         I have never been to a mapathon so can't comment on anything to do 
with them

·         As I understand it, Missing Maps is a different organisation that 
just uses the HOT tasking manager. Their general mandate seems to be to work 
with local communities. If they are not, then you probably need to take that up 
with them (or their participating organisations). I have only worked on their 
projects via the HOT tasking manager

·         Do you have coding experience that can help with the ID building tool?

·         I still think some alert to save frequently (regardless of tile lock 
time) would be a better solution than extending tile lock time. That might 
simply mean that more objects have been mapped over a longer period and the 
problem compounds.

·         Correcting buildings when validating/shortage of validators? OK if 
this is unlikely to be the solution then we are back to better tools for 
initial digitising. Can you help with coding?

·         Wasn't aware of any scoring for validated tiles.

 

Cheers - Phil

 

From: john whelan [mailto:jwhelan0...@gmail.com] 
Sent: Sunday, December 10, 2017 11:07 AM
To: Phil (The Geek) Wyatt
Cc: hot@openstreetmap.org
Subject: Re: [HOT] Buildings and HOT's reputation in OSM

 

I think the London mapperthons expect 30% of their attendees to return.  So 
unfortunately 50% can be expected to be "disposable" mappers and they don't 
search out the information as you do.  If we can keep their interest a bit 
longer they make fewer mistakes.  So one thing might be to see what we can do 
to help them return more than once.

 

There are two sides to HOT, one is the disaster side and I think that side 
needs the very organised approach to get things done quickly.  The other side 
is the "missing maps" side and that is where I think we could do better in 
involving the locals. Generally speaking mappers feel more commitment and 
involvement mapping locally.  There are some projects run out of Africa and its 
interesting to see the project managers concerned develop their skill sets over 
time. The first projects can be really not well thought out but they learn by 
experience.  OSM in general likes to see local mappers making decisions about 
imports etc.  Unless we can develop the mapping skills of the locals they 
aren't going to feel involved and I think that is important.  It's when you see 
the cafes and other POIs sneaking on to the map that you can be reasonably 
certain that there are locals getting involved and that is where HOT can get a 
few brownie points and at the moment I think it needs every one it can get.  
This is politics with a small p.

 

New mappers first time mapping using iD for buildings you might be lucky to see 
twenty buildings.  Give them a building_tool and you'll get a lot more out of 
them.  When they map the tile is locked for two hours.  At the end of that time 
the tile becomes available again to be mapped.  The first mapper may not have 
uploaded their buildings.  A second mapper now maps the same tile and when they 
both upload that is when I think we get the double mapping which is a waste of 
mapper time and not only that but it screws up calculations about how many 
buildings there are.  With a four hour lock we stand a much better chance that 
two mappers will not map the same tile at the same time.  Even uploading every 
thirty minutes would reduce the number of double mappings.

 

Correcting buildings when validating?  It takes about three times longer to 
correct a badly mapped building than it does to map it from scratch with JOSM 
and the building_tool.  In Nepal 70% of the mappers mapped once.  Their 
building mapping was exceptionally poor.  When faced with large numbers of 
poorly mapped buildings it seems difficult to find validators who are motivated 
enough to go in and fix the problems.  I'm not one of them.  If the mappers are 
only going to map once any feedback will be ignored.  We know that giving 
feedback within 24 hrs motivates mappers and catches early errors so we get 
better quality work but we don't have the validators available to do this.  
Validation works best if its done at the start of a project as the project 
progresses.  Validating three month old work is much more work, bad habits will 
have set in.  Instead of problem avoid its problem correct and that takes more 
validation effort.

 

TM3 hopefully will improve this by giving a score for tiles validated. 

 

Cheerio John

 

On 9 December 2017 at 18:28, Phil (The Geek) Wyatt <p...@wyatt-family.com> 
wrote:

Hi John,

 

I have no formal role in HOT, just a casual OSM mapper so all these comments 
are from that perspective. I have participated in HOT projects via their 
tasking manager. I am also not a coder but am aware of the process involved in 
respect of the ID Editor and Tasking Manager development.

 

I don't think building issues are restricted to HOT projects. Indeed when I 
first started mapping in my own neighbourhood I didnt really have a clue on how 
to map buildings but over time I found videos, joined mailing lists, found 
LearnOSM, found tasking managers across the globe and generally became a better 
mapper. At each step I learnt more and hopefully became a better mapper. I 
still don't do any validation as I don't consider myself experienced enough in 
JOSM and lots of the other validation tools. I have participated in some map 
roulette challenges.

 

As you have indicated in previous emails, a building tool in ID may stop some 
of the issues you mention and from my investigation this is actually underway 
already (and has been for some time). Any assistance you can provide would be 
appreciated by everyone involved.

 

I will try and answer specific points in your email from my personal 
perspective.

 

·         I think all buildings should be polygons rather than points. Better 
to teach people how to map as polygons rather than expect another mapper to 
replace a point with a polygon at some time in the future (if ever).

·         Incorrectly mapped building - I would always try and correct the 
error if I had the required skills. If there were many on the tile in a tasking 
manager project that were poorly mapped I suspect I would invalidate the tile 
if I could not fix them. I would also expect some details from the validator, 
maybe with guidance on where good instructions are for splitting the building 
and maintaining any past history on the object.

·         Likewise for buildings 50% greater than actual - I would do the same 
as above - guide the mapper on what they have done wrong and lead them to 
better resources.

·         Buildings mapped twice. I am on a crappy Australian fibre to the node 
connection that regularly crashes so I save regularly (20 - 30 objects). I dont 
quite understand your comment that a four hour tile lock limit would eliminate 
this problem - seems completely wrong to me. I would certainly be saving more 
frequently than every 4 hours. Maybe a reminder popup, after 100 objects, might 
be a better solution to ensure folks are regularly saving.

·         I don't agree with the view of HOT that "We are the professionals and 
we know best". Having lurked on the HOT slack channels I have seen how they 
size up disasters, deal with local OSM groups and other disaster relief 
organisations before embarking on projects. Indeed on a few occasions they have 
not undertaken any projects when the local communities have indicated they have 
the situation in hand. In those cases they simply offer support if required or 
use their communication channels to direct mappers to the other task managers 
(if desired). There are regular references to local OSM groups prior to project 
commencement.

·         As for what is acceptable mapping for a building. The best we can 
hope for is improving tools, educating mappers, more validation tools plus 
willing volunteers (or dare I say it, paid workers) to keep an eye on things 
and help the community make OSM an always improving product.

 

Volunteer gathered information is a bit of a dark art at the best of times and 
many folks/governments are still coming to grips with how it all works and how 
beneficial it can be. Is it perfect...not really, can it be improved...always. 
I think the HOT (and other) tasking managers and the ID editor are always 
improving with better task details, more links to resources etc. I think it's 
up to all of us to contribute in any way we can and put forward ideas, time, 
funds or expertise to make things better.

 

I wasn't aware of the OSMF mailing list so I will join that as well and read up 
what has been happening.

 

Cheers - Phil

 

 

From: john whelan [mailto:jwhelan0...@gmail.com] 
Sent: Sunday, December 10, 2017 7:00 AM
To: hot@openstreetmap.org
Subject: [HOT] Buildings and HOT's reputation in OSM

 

Recently there has been some discussion of HOT's input into OpenStreetMap in 
the OSMF mailing list.

 

Perhaps one of the problem areas is mapping that is less than ideal.

 

Basically HOT mainly maps highways, landuse=residential and buildings.

 

These shouldn't be difficult to map correctly.

 

Buildings appear to be the most problematic.

 

I think we need to think about why we are mapping them.  Is node good enough?  
There would be less room for mistakes.

 

If we need outlines and there good reasons why an outline is more valuable than 
a node then we need to define what is acceptable.  Or do we even care?  and its 
the do we even care part that is perceived to be the case by some within OSM 
and that perception is something we should care about.

 

>From a validation point of view does it matter if the building is not square?  
>Is it acceptable to square a building even though we know this will introduce 
>an element of approximation or error.

 

What should be done with a building=yes that covers more than one building?  Do 
we expect the validator to map each building or just invalidate the tile?

 

What should be done when the building mapped is more than 50% larger than the 
image?  Invalidate the tile?

 

We are still mapping buildings twice.  I suspect some mappers are not uploading 
within two hours.  Getting mappers to upload every 30 minutes max would go a 
long way to reduce this, extending the tile lock to four hours would almost 
certainly eliminate it.  Recently on high priority project I've seen in the 
order of a hundred buildings double mapped.  They have been done within the 
last two weeks so it is an ongoing problem. There is a new tool that detects 
these so they aren't the problem they once were but someone has to run the tool.

 

If HOT could support a few more projects that were from the community on the 
ground rather than the "We are the professionals we know what is best" which 
appears to be perceived sometimes from the number of projects for the RED Cross 
or other northern hemisphere charities that might also help the reputation and 
relationship. 

 

So two points here on one message first is can HOT's reputation be repaired and 
I suspect that is longer term problem that will take time and a lot of effort 
rather than a PR job.

 

Second would someone care to comment on what is acceptable mapping for a 
building and what guidelines can we give to validators? 

 

Thanks John

 

 

 

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