I thought Oleg pointed this out already. If you build up a byte array for your request that byte array must fully occupy local memory, streaming this will both send data to the host as its constructed directly from the marshaller which is not only more efficient but will rule out any issue resulted by an incorrectly formed in memory representation of your payload. Who knows, maybe you have a byte array overflow thats not apparent, which is kinda what I'm suspecting is going on here since your issue only arrises once the payload reaches a certain size.
Sent from my iPhone > On 26 Feb 2015, at 23:28, Alessandro Manzoni <[email protected]> > wrote: > > What I would like to understand, is why an InputStreamEntity would be better > than a StringEntity. --------------------------------------------------------------------- To unsubscribe, e-mail: [email protected] For additional commands, e-mail: [email protected]
