This can't be changed easily and would require a complete rewrite of the grid 
code. 
But you can disable the grid.

Background: The grid is OpenGL texture with a fixed size which is
remapped to the corresponding projection. If we reduce the line
thickness in the texture the grid will be not visible for a wide fov
(e.g. 360 deg HFOV). So the thickness was optimized for wider fov which
is more often used then very small fov as your screenshot.

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https://bugs.launchpad.net/bugs/1785563

Title:
  OpenGL preview grid very distracting

Status in Hugin:
  New

Bug description:
  Hello

  The cyan grid in the OpenGL preview is very fat and very distracting.
  How can I change the color to something less distracting, and change
  the line thickness to 1px?

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