Hi Ryan,

Re OoM:  I was not able to get enblend to work, even by setting "-m
2000".  I usually use "-m 3000" for 32bit windows version.  I am
trying it again with "-m 1000"... I will report back in the morning.
I don't know of a way to change disk cache settings.  I assumed hugin
just used as much as it needed.

Re GPU: SInce enblend did not run on most images, I asumed the problem
was with Nona.  If this feature is available in Allard's 2009.2 build,
I could give it a try tomorrow.

Regards,
Rick

On Nov 2, 10:22 pm, Ryan <scov...@gmail.com> wrote:
> Hi Rick,
>
> Re: i18n: It sounds like wxWidgets+unicode support was the magic
> combination -- I strongly suspect somebody just forgot to i18n-ize
> those few spots in the GUI.
>
> Re OoM: I couldn't tell from your previous emails: were you able to
> work around the error by setting -m smaller and/or increasing the disk
> cache size?
>
> Re GPU: Yes, the question is whether something is broken about GPU
> +enblend+win32. It seems that CPU+enblend+win32 works, and GPU+preview
> +win32 works, and GPU+enblend+linux works, which makes me suspect
> there's simply a problem with enblend's GPU code under windows. AFAIK
> mine is the only enblend+GPU+win32 in the wild. Allard's MSCV 2009.2
> build uses the version of enblend that shipped with 0.7, and the
> official 3.2 build from Sourceforge doesn't seem to use GPU (links
> only to user32.dll and kernel32.dll).
>
> If somebody could tell me what it takes to integrate an enblend-4.0
> snapshot with hugin I'm game. I just need to know:
> 1. How to download an enblend-4.0 snapshot -- the sourceforge site
> doesn't make it obvious
> 2. What hugin code needs to change to handle the changes to command-
> line args in enblend-4.0 vs older releases.
>
> Meanwhile, just to be sure, perhaps you could download the official
> win32 enblend/enfuse from Sourceforge and see what happens with a GPU
> stitch.
>
> Regards,
> Ryan
>
> On Nov 2, 2:37 pm, RueiKe <ruei...@yahoo.com> wrote:
>
>
>
> > Hi Yuv,
>
> > Yes, that is the option I used for the test case that gave the out of
> > memory error.  I think Ryan's comment was concerning if the error I
> > observed was specific to his build.
>
> > Regards,
> > Rick
>
> > On Nov 2, 9:24 pm, Yuval Levy <goo...@levy.ch> wrote:
>
> > > Hi Rick,
>
> > > RueiKe wrote:
> > > > Re GPU:  This is the first time I have tested the GPU option.  If
> > > > there is another build to try for comparison, just send me a link and
> > > > I will give it a try.
>
> > > to compare the GPU option with the traditional CPU stitching, just
> > > enable/disable GPU stitching in the preferences setting.
>
> > > Yuv- Hide quoted text -
>
> - Show quoted text -
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