Hartmut Kaiser, le Tue 13 Mar 2012 17:04:53 +0100, a écrit :
> 
> > > But the problems I was seeing were not MSVC specific. It's a
> > > proliferation of arcane (non-POSIX) function use (like strcasecmp,
> > > etc.) missing use of HAVE_UNISTD_H, HAVE_STRINGS_H to wrap
> > > non-standard headers, unsafe mixing of
> > > int32<->int64 data types, reliance on int (and other types) having a
> > > certain bit-size, totally unsafe shift operations, wide use of
> > > (non-C-standard) gcc extensions, etc. Should I go on?
> 
> More investigation shows that the code currently assumes group (and
> processor) masks to be 32 bit, which is not true on 64 bit systems. For
> instance this (topology-windows.c: line 643):
> 
>     hwloc_bitmap_from_ith_ulong(obj->cpuset, GroupMask[i].Group,
> GroupMask[i].Mask);
> 
> fails as GroupMask[i].Mask is a 64 bit value. 

Btw, how does mask vs group work in 32bit programs on a 64bit system?
AIUI, processor groups are system-wide partitions, and on 64bit systems
they would be able to contain as many as 64 processors, but how are
these expressed to 32bit programs running on a 64bit Windows?

Samuel

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