On 3/28/06, Kristian Berge Nessa <[EMAIL PROTECTED]> wrote:
> * Move AudioEngine::unlock() to the very *end* of
> audioEngine_startAudioDrivers. This ensures that the engine does not start
> process() before all buffers have been initialized.
>
> On my system, the premature unlock() caused seemingly random segmentation
> faults during H2 startup (because m_pMainBuffer_L/R were not allocated), in
> particular when loading songs with large drumkits.
>
ok, in svn now :)
--
Alessandro <Comix> Cominu
e-mail: [EMAIL PROTECTED]
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Linux User # 203765
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