Sorry it takes me so long to write back. I've been trying to finish
projects before my vacation in a few days:-)

As far as I can tell, .9.4 does not interpret the <pitch> correctly.
In the example below, I have pitch=1.2 (set by .9.3). When I open this
in .9.4 its a whole point faster. I believe its equivalent to 2.2. It
shows as pitch=1 fine=0.2. The correct value should be pitch=0
fine=12. I think the fine adjustment is broken. Apparently it should
not have a decimal. Only whole values.

Also, when I open this song the fine knob is stuck with x.2. To
remove. I turn fine knob all the way to +-50, release the click, and
it drops the decimal and I can assign regular, whole values again.

It would be great to file bugs and feature requests, but I could not
figure out how to submit a bug. I got lost in some assembla thing,
when i finally logged in there was no bug submit area. Not very easy
system. What about bugzilla?

EXAMPLE (let me know if you want entire song):
       <instrument>
            <id>22</id>
            <drumkit>icantellyouranamerican</drumkit>
            <name>julian Luc rhodes 1.20</name>
            <volume>0.55</volume>
            <isMuted>false</isMuted>
            <isLocked>false</isLocked>
            <pan_L>0.88</pan_L>
            <pan_R>1</pan_R>
            <gain>1</gain>
            <FX1Level>0</FX1Level>
            <FX2Level>0.16</FX2Level>
            <FX3Level>0</FX3Level>
            <FX4Level>0</FX4Level>
            <Attack>0</Attack>
            <Decay>0</Decay>
            <Sustain>1</Sustain>
            <Release>10000</Release>
            <randomPitchFactor>0</randomPitchFactor>
            <exclude />
            <layer>
                <filename>julien lociuro - walk along with my soul -
rhodes loop MONO.wav</filename>
                <min>0</min>
                <max>1</max>
                <gain>1</gain>
                <pitch>1.2</pitch>
            </layer>
        </instrument>

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