Sorry it takes me so long to write back. I've been trying to finish
projects before my vacation in a few days:-)
As far as I can tell, .9.4 does not interpret the <pitch> correctly.
In the example below, I have pitch=1.2 (set by .9.3). When I open this
in .9.4 its a whole point faster. I believe its equivalent to 2.2. It
shows as pitch=1 fine=0.2. The correct value should be pitch=0
fine=12. I think the fine adjustment is broken. Apparently it should
not have a decimal. Only whole values.
Also, when I open this song the fine knob is stuck with x.2. To
remove. I turn fine knob all the way to +-50, release the click, and
it drops the decimal and I can assign regular, whole values again.
It would be great to file bugs and feature requests, but I could not
figure out how to submit a bug. I got lost in some assembla thing,
when i finally logged in there was no bug submit area. Not very easy
system. What about bugzilla?
EXAMPLE (let me know if you want entire song):
<instrument>
<id>22</id>
<drumkit>icantellyouranamerican</drumkit>
<name>julian Luc rhodes 1.20</name>
<volume>0.55</volume>
<isMuted>false</isMuted>
<isLocked>false</isLocked>
<pan_L>0.88</pan_L>
<pan_R>1</pan_R>
<gain>1</gain>
<FX1Level>0</FX1Level>
<FX2Level>0.16</FX2Level>
<FX3Level>0</FX3Level>
<FX4Level>0</FX4Level>
<Attack>0</Attack>
<Decay>0</Decay>
<Sustain>1</Sustain>
<Release>10000</Release>
<randomPitchFactor>0</randomPitchFactor>
<exclude />
<layer>
<filename>julien lociuro - walk along with my soul -
rhodes loop MONO.wav</filename>
<min>0</min>
<max>1</max>
<gain>1</gain>
<pitch>1.2</pitch>
</layer>
</instrument>
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