So of course right after I sent this email, more feedback was given/changes requested. Please wait another 24 hours before starting on this.
Feb 29, 2024, 09:59 by [email protected]: > Hi there, > > As you are probably already aware, Wesnoth 1.18.0 is slated for release on > March 17 (exact time TBD) per the 1.17 Development Roadmap: > > https://wiki.wesnoth.org/1.17_Roadmap > > There is going to be a proper translatable release announcement on > Wesnoth.org just like on previous occasions. The announcement's translation > catalogues are already up at the wesnoth/website GitHub repository for you to > download: > > https://github.com/wesnoth/website/tree/master/start/1.18/po > <https://github.com/wesnoth/website/tree/master/start/1.16/po> > > In order to submit your announcement translations, make sure to send them to > me at this email address. You *can* probably send them to Ivanovic instead, > but then there's no guarantee that they will be merged in time before the > announcement. > > Also, given this is more of a marketing thing and not as important as the > translations for the game itself don't feel too pressured to get it done > before/during March 17. > > As for the technical aspect of translating the announcement, generally > speaking there's not much you need to be aware of other than: > > 1. All strings are HTML > 2. The HTML tags and their attributes in the msgids should be left alone, > except for any applicable alt=, aria-label=, or title= attributes. > > If you have any specific technical questions, your best options are either > asking in #development on Discord/#wesnoth-dev on Libera, or sending a > follow-up to this email. > > Thanks for your contributions to Wesnoth! >
