Sure thing, we spoke about this at length and I think there were even screenshots made regarding gamifying sugar. I know we spoke about it with quite some enthusiasm during the Paris Sugar Convention, and then after that on the mailing lists. I think we might even have written something online about it. I, for one, think it would be almost an essential next step in the Sugar UI. But it would require getting all activity creators on board, as it probably canĀ“t be done just on a centralised level.
kind regards On Wed, May 30, 2012 at 11:40 AM, Aleksey Lim <alsr...@sugarlabs.org> wrote: > Hi all! > > It seems that the initial idea to have some gaming components in Sugar > Network (pretty initial like "Players" instead of "Users" or Roles, and > absent in current implementation) is a kind of global trend :) > > http://en.wikipedia.org/wiki/Gamification#cite_note-60 > > In any case, if Gamification is good for CRM > (http://zurmo.org/blog/gamification) it should be even more natural for > systems like Sugar Network, i.e., that are oriented to students and > collaborative work on content. > > -- > Aleksey > _______________________________________________ > IAEP -- It's An Education Project (not a laptop project!) > IAEP@lists.sugarlabs.org > http://lists.sugarlabs.org/listinfo/iaep >
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