Hi All,

OK, it's time to get real. The problem with all of this talk is that most (but 
not all) of you haven't a clue how teachers and schools operate! Unless 
SugarLabs' products are targeted to perceived needs of teachers, parents, 
school boards, school owners, after school tutoring services, etc., etc., etc. 
They will never achieve wide distribution and use. Here are some things that 
MUST be done (and so far haven't been done on a meaningful scale).


* Stakeholders are polled to find out what the needs of their students are.

* Products are tailored to specifically meet those needs.

* Documentation is produced with easy to understand instructions for installing 
and using the product.

* Sample lessons and lesson plans are prepared by teachers who have experience 
using the product.

* Everything is translated into the languages of the target markets.

* Follow-up is done with new users to determine if any changes and improvements 
are needed.

* Needed changes are made and the users are provided an easy way to update.


Free is good, but teachers and schools don't want to waste their time on 
something that doesn't meet their needs even if it is free. This requires that 
all of these things I list above be done, and maybe more that some of you will 
think of. This applies to all of SugarLabs products, Sugar, Sugarizer, 
TurtleBlocks, MusicBlocks, Servers, and anything new that may be created to add 
to the mix.


All of this costs money, which SL will not have if we spend it on a bunch of 
Badges given out mostly to SLOB members. Badges are not the way to go! They 
guarantee nothing! Projects fulfilling the criteria listed above with specific 
duties and specific remuneration are what we need.


So, write a good proposal for a project that meets a specific, proveble, need. 
Submit it. Get it funded. Work on it. Budget to pay yourself a reasonable 
amount to make it happen.  If you folks need and want SL funds, that should be 
what you do to get them. Not just drawing a dole for being you.


Sorry for the rant! But these are things that needed to be said and at my age, 
I guess I have to be the one to do it!


Caryl (aka GrannieB)



P.S. It really breaks my heart that we missed the opportunity to try for the 
Global Learning XPrize.




________________________________
From: IAEP <iaep-boun...@lists.sugarlabs.org> on behalf of Dave Crossland 
<d...@lab6.com>
Sent: Saturday, February 25, 2017 10:46:41 AM
To: Walter Bender
Cc: Adam Holt; Lionel Laské; Tony Anderson; SLOBs; Sam P.; Samson Goddy; Martin 
Abente Lahaye; iaep
Subject: Re: [IAEP] [SLOBS] Sugar Labs 2017 Budget



On Feb 25, 2017 6:27 PM, "Walter Bender" 
<walter.ben...@gmail.com<mailto:walter.ben...@gmail.com>> wrote:


On Sat, Feb 25, 2017 at 5:39 AM, Sam Parkinson 
<sam@sam.today<mailto:sam@sam.today>> wrote:
On Sat, 2017-02-25 at 08:36 +0530, Dave Crossland wrote:
> Actually I am not convinced of this; I do not believe that the latest
> releases of the Python codebase reach classrooms, and the js codebase
> only reaches one.
>
> One of the projects listed is social help. It's a fine idea, but a
> cursory look at the site shows it has extremely low activity. I think
> it would be better to shut it down.

Sugar tries to literally replace every part of the computer that a user
sees.  And believe it or not; that is a hard goal for a small free
software community.  3 people in their spare time can't replace the
years of work poured into every other desktop environment & their
software.

You're 100% spot on.  The future of SL is things like TurtleJS.

I am obviously a fan of Turtle (and Music Blocks), but I am convinced that, for 
example, Sugar on Raspberry PI has a big future. It is a very experience, 
relatively easy to set up, and a good fit for the maker space. We should push 
hard to really make the process smooth and robust.

Sugar or sugarizer? 😂

How many classrooms do we know of using the latest sugar release on pi 
hardware? 🤣
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