On Jun 13, 2017 8:19 PM, "Sebastian Silva" <sebast...@fuentelibre.org> wrote:
On 13/06/17 13:53, Samson Goddy wrote: This was a project i did in 2014.. Because kids using the xo laptops were actually playing those mentioned games online. I had to port them as a activity for sugar. I didn't write or own the swf. It is free, there are versions for those in Android which are free also. Clearly you don't understand what Free Software means and so I don't think you are fit to represent Sugar Labs, in an event or otherwise. Just my opinion. I have been in conferences in some part of Nigeria. Before i say things about Sugar Labs i always ask people behind it for guidances. Walter has always helped me to shape my talks. Same goes to other people in the community. Also my trip to Europe in July, i have been asking questions too. Because that what learning is. So if you think it is against Sugar Labs culture, i recommend you take it down yourself. It's not against our culture, but our rules <http://wiki.sugarlabs.org/go/Activity_Library/Editors/Policy#Reasons_for_removing>. As the breacher of these rules, it would be good if you realized your mistake and fixed it. Otherwise, others will have to fix it for you. I believe in learning, i am going to fix it as you stated. I am still new to all these especially in Africa where they don't practice free softwares(MS windows domain). I see these as a challenge that needs fixing. Back in 2014 i didn't really know how things work. Compare to now, so i am going to see a way to open the source code for the swf file. If i don't succeed, i will take both activities down. Thanks
_______________________________________________ IAEP -- It's An Education Project (not a laptop project!) IAEP@lists.sugarlabs.org http://lists.sugarlabs.org/listinfo/iaep