Normally, if you compile C sources you got from "somewhere" on z/OS
using the more classical compiler options, this is no problem, unless you
have external function names that are longer than 8 characters and that
don't differ in their first 8 characters, and for such situations,
#pragma map
is the perfect solution. For example:
#ifdef XML_PRAGMA
#pragma map (xml_alloc , "XMLXALLO")
#pragma map (xml_free , "XMLXFREE")
#pragma map (xml_realloc , "XMLXREAL")
#pragma map (xml_freeall , "XMLXFALL")
#pragma map (xmlp_open , "XMLPOPEN")
#pragma map (xml_parser , "XMLPPARS")
#pragma map (xmlp_outsymbol , "XMLPOUTS")
#pragma map (xmlp_error , "XMLPERRO")
#pragma map (xmlp_ftext , "XMLPFTXT")
#pragma map (xmlp_fehltab , "XMLPFTAB")
#pragma map (xmlp_listing , "XMLPLIST")
#pragma map (xmlp_close , "XMLPCLOS")
#pragma map (xmlp_reparse , "XMLPREPA")
#pragma map (xmld_serialize , "XMLDSERI")
#pragma map (xmld_freeNodes , "XMLDFRND")
#pragma map (xmld_appendNode , "XMLDAPND")
#pragma map (xmld_deleteNode , "XMLDDNOD")
#pragma map (xmld_deleteChilds , "XMLDDCHI")
#pragma map (xmld_deleteAttribs , "XMLDDATT")
#pragma map (xmld_deleteOneAttrib , "XMLDDOAT")
#pragma map (xmld_copyNode , "XMLDCPND")
#pragma map (xmld_parser , "XMLDPARS")
#pragma map (xmld_printNode , "XMLDPRND")
#pragma map (xmld_createNode , "XMLDCRND")
#pragma map (xmld_createAttrib , "XMLDCRAT")
#endif
this way, the linker gets old fashion names which it can handle
without problems, and you don't need to do further changes
to the C source.
Kind regards
Bernd
Am 10.08.2013 01:35, schrieb Paul Gilmartin:
On Sat, 10 Aug 2013 07:29:44 +0800, David Crayford wrote:
Does COBOL support GOFF so you can just use the long names? Seems like a lot of
unnecessary work shortening names. Uppercase can be done by the binder UPCASE
option.
If this is the upper case option I've encountered, it makes things worse rather
than better. BTDT; I must supply MIXED to get things to work. There should
never have been such an option as UPPER; MIXED is entirely compatible with
the classic Linkage Editor.
-- gil
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