iy tu.. vigor condensation nya tarok di useself skill dong say.. itu 
kan sama aja call spirit.. trus ntar di kasi :  spirit<5 jadi dia 
call spirit ampe spiritny 5.. getowh


--- In [email protected], pramudita ananta P <[EMAIL PROTECTED]> wrote:
> kamu coba config yang aku betulin di bawah ini!
> 
> aria_tri <[EMAIL PROTECTED]> wrote:Saya mau ngebot monk type 
ashura..trus maunya attacknya pake finger 
> offensive tolong dibenerin dong config saya biar bisa gunain finger 
> offensive
> 
> # See the documentation for what these variables do
> # New variables have comments above them
> 
> bindIp
> encrypt 0
> # 0 = normal server, 1 = oRO, 2 = pRO, 3 = eAthena/Freya
> serverType 0
> 
> XKore 0
> XKore_silent 1
> exeName ragexe.exe
> commandPrefix ;
> 
> master Indonesia - idRO: Chaos/Loki/Iris/Fenrir
> server 2
> username xxxxxxxxx
> password xxxxxxxxx
> char x
> sex
> 
> pauseMapServer 0
> ignoreInvalidLogin 0
> secureLogin_requestCode
> 
> secureAdminPassword 0
> adminPassword xxxxxxxxxx
> callSign
> 
> dcOnDeath 0
> dcOnDualLogin 0
> dcOnDisconnect 0
> dcOnEmptyArrow 0
> dcOnMute 0
> dcOnPM 0
> 
> autoRestart 0
> 
> autoRestartMin 10800
> autoRestartSeed 3600
> 
> autoRestartSleep 1
> autoSleepMin 900
> autoSleepSeed 900
> 
> autoConfChange {
>       minTime
>       varTime
>       lvl
>       joblvl
> }
> 
> # autoBreakTime [week day, first three letters only] {
> #       startTime [start time]
> #       stopTime [stop time]
> # }
> #
> # Note:
> # Time must be given in 24 hour format,
> # 9:30 P.M. would be specified as 21:30
> 
> autoBreakTime {
>       startTime
>       stopTime
> }
> 
> verbose 1
> debug 0
> debugPacket_unparsed 1
> debugPacket_received 0
> debugPacket_ro_sent 0
> debugPacket_sent 0
> debugPacket_exclude
> debugDomains
> showDomain 0
> squelchDomains
> verboseDomains
> beepDomains
> beepDomains_notInTown
> 
> message_length_max 80
> # If you play oRO or euRO, you should set chatLangCode to 1
> chatLangCode 0
> 
> logChat 1
> logPrivateChat 1
> logPartyChat 1
> logGuildChat 1
> logSystemChat 1
> logEmoticons
> 
> attackAuto 2
> attackAuto_party 1
> attackAuto_onlyWhenSafe 0
> attackAuto_followTarget 1
> attackAuto_inLockOnly 2
> attackDistance 1.5
> attackDistanceAuto 0
> attackMaxDistance 2.5
> attackMaxRouteDistance 100
> attackMaxRouteTime 4
> attackMinPlayerDistance 2
> attackMinPortalDistance 4
> attackUseWeapon 1
> attackNoGiveup 0
> attackCanSnipe 0
> attackCheckLOS 0
> 
> runFromTarget 0
> runFromTarget_dist 6
> 
> lockMap pay_dun01
> lockMap_x
> lockMap_y
> lockMap_randX
> lockMap_randY
> 
> saveMap payon               <---Ganti ama payon yang baru!
> saveMap_warpToBuyOrSell 0
> 
> route_randomWalk 1
> route_randomWalk_maxRouteTime 75
> route_maxWarpFee
> route_teleport 1
> route_teleport_minDistance 150
> route_teleport_maxTries 8
> route_step 8
> 
> #
> # attackSkillSlot [skill to use, lookup from tables/skills.txt or 
> type 'skills' in console] {
> #       lvl [number]
> #       dist [number]
> #       maxCastTime [number, in seconds]
> #       minCastTime [number, in seconds]
> #       hp [range, in %]
> #       sp [range, in %]
> #       onAction [activate the skill only on current AI action, eg 
> attack, move]
> #       whenStatusActive [activate the skill only when the listed 
> status/state/ailments/look active]
> #       whenStatusInactive [oposite to the above, lookup from 
> tables/skills*.txt, coma separated]
> #       whenFollowing [flag]
> #       spirit [range, number of sprit ball]
> #       aggressives [range, number of monster attacking]
> #       stopWhenHit [flag]
> #       inLockOnly [flag]
> #       notWhileSitting [flag]
> #       notInTown [flag]
> #       timeout [number, in seconds before the skills can be 
> activated again. A small timeout is always good to counter lag]
> #       disabled [flag, to disable this block temporary]
> #       monsters [list of monster to use this skill with, coma 
> separated]
> #       notMonsters [list of monster not to use this skill with, 
coma 
> separated]
> #       maxUses 0 [number]
> #       target_whenStatusActive [activate the skill only when the 
> monster have the listed status/state/ailments/look active]
> #       target_whenStatusInactive [oposite to the above, lookup 
from 
> tables/skills*.txt, coma separated]
> #       inInventory_name [activate skill only if you have a certain 
> item in inventory]
> #       inInventory_qty [range, specify how many items you must 
have 
> in order to activate this skill]
> # }
> #
> # notes:
> #   range supports the following operators: - .. > >= < <=, eg: 20-
> 50, 20..50, > 10, < 80
> #   eg: hp       <-- don't care
> #   eg: sp > 10  <-- only when we have more then 10% sp left
> 
> attackSkillSlot Vigor Condensation {<--  coba taruh di use-self 
skill
>       lvl 5
>       dist 9
>       maxCastTime 0
>       minCastTime 0
>       hp
>       sp > 10
>       onAction
>       whenStatusActive
>       whenStatusInactive
>       whenFollowing
>       spirit Vigor Condensation
>       aggressives
>       previousDamage
>       stopWhenHit 0
>       inLockOnly 0
>       notInTown 0
>       timeout 0
>       disabled 0
>       monsters
>       notMonsters
>       maxUses 5
>       target_whenStatusActive
>       target_whenStatusInactive
>       inInventory_name
>       inInventory_qty
> }
> 
> attackSkillSlot Finger Offensive {
>       lvl 5
>       dist 9
>       maxCastTime 0
>       minCastTime 0
>       hp
>       sp > 10
>       onAction
>       whenStatusActive
>       whenStatusInactive
>       whenFollowing
>       spirit Vigor condensation  <<---coba ganti 5
>       aggressives
>       previousDamage
>       stopWhenHit 0
>       inLockOnly 0
>       notInTown 0
>       timeout 0
>       disabled 0
>       monsters Skel Soldier, Skel Archer, Munak, Bongun, Zombie, 
> Drainliar, Eggyra, Poporing, Farmiliar
>       notMonsters
>       maxUses 0
>       target_whenStatusActive
>       target_whenStatusInactive
>       inInventory_name
>       inInventory_qty
> }
> 
> 
> attackComboSlot {
>       afterSkill
>       waitBeforeUse
>       dist 1.5
>       isSelfSkill 1
> }
> 
> sitAuto_hp_lower 0
> sitAuto_hp_upper 40
> sitAuto_sp_lower 10
> sitAuto_sp_upper 60
> sitAuto_over_50 0
> 
> sitAuto_idle 1
> 
> shopAuto_open 0
> shop_random 0
> 
> teleportAuto_hp 15
> teleportAuto_sp 1
> teleportAuto_idle 0
> teleportAuto_portal 0
> teleportAuto_search 0
> teleportAuto_minAggressives 0
> teleportAuto_minAggressivesInLock 0
> teleportAuto_onlyWhenSafe 0
> teleportAuto_maxDmg 600
> teleportAuto_maxDmgInLock 0
> teleportAuto_deadly 1
> teleportAuto_useSkill 3
> teleportAuto_emptyName 1
> teleportAuto_allPlayers 0
> teleportAuto_atkMiss 10
> teleportAuto_unstuck 0
> teleportAuto_dropTarget 0
> teleportAuto_attackedWhenSitting 0
> 
> useSelf_skill Heal {
>       lvl 5
>       maxCastTime 0
>       minCastTime 0
>       hp < 60
>       sp > 10
>       onAction
>       whenStatusActive
>       whenStatusInactive
>       whenFollowing
>       spirit
>       aggressives
>       monsters
>       notMonsters
>       stopWhenHit 0
>       inLockOnly 0
>       notWhileSitting 0
>       notInTown 0
>       timeout 0
>       disabled 0
>       inInventory_name
>       inInventory_qty
> }
> 
> useSelf_skill Blessing {
>       lvl 10
>       maxCastTime 0
>       minCastTime 0
>       hp
>       sp > 10
>       onAction
>       whenStatusActive
>       whenStatusInactive Blessing
>       whenFollowing
>       spirit
>       aggressives
>       monsters
>       notMonsters
>       stopWhenHit 0
>       inLockOnly 1
>       notWhileSitting 0
>       notInTown 0
>       timeout 86
>       disabled 0
>       inInventory_name
>       inInventory_qty
> }
> 
> useSelf_skill Increase AGI {
>       lvl 2
>       maxCastTime 0
>       minCastTime 0
>       hp
>       sp > 10
>       onAction
>       whenStatusActive
>       whenStatusInactive Increase AGI
>       whenFollowing
>       spirit
>       aggressives
>       monsters
>       notMonsters
>       stopWhenHit 0
>       inLockOnly 1
>       notWhileSitting 0
>       notInTown 0
>       timeout 68
>       disabled 0
>       inInventory_name
>       inInventory_qty
> }
> 
> useSelf_skill_smartHeal 1
> 
> useSelf_item Center Potion {
>       hp <=30
>       sp
>       onAction
>       whenStatusActive
>       whenStatusInactive
>       whenFollowing
>       spirit
>       aggressives
>       monsters
>       notMonsters
>       stopWhenHit 0
>       inLockOnly 0
>       notWhileSitting 0
>       notInTown 0
>       timeout
>       disabled 0
>       inInventory_name
>       inInventory_qty
> }
> 
> partySkill {
>       lvl 0
>       maxCastTime 0
>       minCastTime 0
>       hp
>       sp
>       onAction
>       whenStatusActive
>       whenStatusInactive
>       whenFollowing
>       spirit
>       aggressives
>       monsters
>       notMonsters
>       stopWhenHit 0
>       inLockOnly 0
>       notWhileSitting 0
>       notInTown 0
>       timeout 0
>       disabled 0
>       target
>       target_hp 0
>       target_isJob
>       target_isNotJob
>       target_whenStatusActive
>       target_whenStatusInactive
>       target_aggressives
>       target_monsters
>       target_timeout 0
>       inInventory_name
>       inInventory_qty
> }
> 
> partySkill {
>       lvl
>       maxCastTime 0
>       minCastTime 0
>       hp
>       sp
>       onAction
>       whenStatusActive
>       whenStatusInactive
>       whenFollowing
>       spirit
>       aggressives
>       monsters
>       notMonsters
>       stopWhenHit 0
>       inLockOnly 0
>       notWhileSitting 0
>       notInTown 0
>       timeout
>       disabled 0
>       target
>       target_hp
>       target_isJob
>       target_isNotJob
>       target_whenStatusActive
>       target_whenStatusInactive
>       target_aggressives
>       target_monsters
>       target_timeout
>       inInventory_name
>       inInventory_qty
> }
> 
> itemsTakeAuto 2
> itemsGatherAuto 2
> itemsMaxWeight 48
> itemsMaxWeight_sellOrStore 48
> 
> #
> # note:
> #   location based NPC format is supported, format: map x y
> #   where map is the map where the NPC is standing, while x y is 
the 
> _EXACT_ coordition where the NPC is standing
> #   eg: storageAuto_npc alberta 113 60
> #
> 
> buyAuto {
>       npc
>       standpoint
>       distance 5
>       minAmount 2
>       maxAmount 3
> }
> 
> sellAuto 0
> sellAuto_npc
> sellAuto_standpoint
> sellAuto_distance 5
> 
> storageAuto 1
> storageAuto_npc 52292
> storageAuto_distance 5
> storageAuto_npc_type 3    << emank ada kafra tipe 3??
> storageAuto_npc_steps c r0 n  <<-- salah nih
> relogAfterStorage 1
> 
> getAuto Green Herb {
>       minAmount
>       maxAmount 20
>       passive
> }
> 
> follow 0
> followTarget
> followEmotion 1
> followEmotion_distance 4
> followFaceDirection 0
> followDistanceMax 6
> followDistanceMin 3
> followLostStep 12
> followSitAuto 0
> followBot 1
> 
> tankMode 0
> tankModeTarget
> 
> dealAuto 1
> partyAuto 1
> partyAutoShare 1
> guildAutoDeny 1
> 
> chatTitleOversize 0
> shopTitleOversize 0
> 
> seconds_per_block 0.12
> sleepTime 10000
> 
> intervalMapDrt 1
> 
> avoidGM_near 1
> avoidGM_near_inTown 0
> avoidGM_talk 0
> avoidGM_reconnect 1800
> 
> avoid_ignore_0
> 
> avoidList 1
> avoidList_inLockOnly 0
> avoidList_reconnect 1800
> 
> autoEmote_word_0
> autoEmote_num_0
> 
> # To attack with bare hands, specify "[NONE]" (without the quotes) 
> for rightHand
> 
> autoSwitch_default_rightHand
> autoSwitch_default_leftHand
> autoSwitch_default_arrow
> 
> autoSwitch {
>       rightHand
>       leftHand
>       arrow
>       distance
>       useWeapon
> }
> 
> 
> # NOTE: In the case of two handed weapons, or no Shield,
> #       duplicate the weapon name for 'rightHand'
> 
> 
> equipAuto {
>       def
>       monsters
>       skills
>       weight 0
>       whileSitting 0
>       onTeleport 0
>       hp
>       sp
>       onAction
>       whenStatusActive
>       whenStatusInactive
>       whenFollowing
>       spirit
>       aggressives
>       stopWhenHit 0
>       inLockOnly 0
>       notWhileSitting 0
>       notInTown 0
>       timeout 0
>       disabled 0
>       inInventory_name
>       inInventory_qty
> }
> 
> statsAddAuto 0
> statsAddAuto_list
> statsAddAuto_dontUseBonus 0
> 
> skillsAddAuto 0
> skillsAddAuto_list
> 
> allowedMaps
> allowedMaps_reaction 1
> 
> autoResponse 0
> 
> ignoreAll 0
> itemHistory 0
> autoTalkCont 0
> noAutoSkill 0
> portalRecord 2
> missDamage 0
> 
> tankersList
> 
> autoSpell
> 
> #alias_heal sp 28
> 
> makasih yah kk sebelumnya
> 
> 
> 
> 
> 
> MOTW minggu ini:
> • Oblivion Seeker (djionpo)
> • [pesan] bagi MOTW yg terpilih, dapat lihat 
http://forum.ragnarok.cc/index.php?showtopic=91 ada fitur baru.
> • [info] http://games.groups.yahoo.com/group/IdRO/message/16528
> 
> IdRO Forum Service:
> chat lebih detail/kupas-tuntas dan boleh off-topics dari ragnarok !!
> • http://forum.ragnarok.cc
> 
> IdRO Mail Service:
> dapatkan [EMAIL PROTECTED] GRATIS !!
> • http://mail.ragnarok.cc
> 
> baca peraturan di:
> • http://www.ragnarok.cc/rules
> • [mirror] http://andy-ch.solonet.co.id/idro/rules
> 
> andy-ch ragnarok battle offline [RBO] RELEASED, informasi lebih 
lanjut:
> • http://store.ragnarok.cc/rbo
> • [mirror] http://andy-ch.solonet.co.id/idro/rbo
> 
> andy-ch private wow v1 [world of warcraft offline] RELEASED, 
informasi lebih lanjut:
> • http://store.ragnarok.cc/pwow
> • [mirror] http://andy-ch.solonet.co.id/idro/pwow
> • http://www.worldofwarcraft.com
> 
> andy-ch private ro v3 [ragnarok offline] RELEASED, informasi lebih 
lanjut:
> • http://store.ragnarok.cc/pro3
> • [mirror] http://andy-ch.solonet.co.id/idro/pro3
> 
> release/update terakhir modKore-IdRO [v8.1.0] / 09-May-2005:
> • [info] http://games.groups.yahoo.com/group/IdRO/message/16081
> • [info] MD5 = "6C51AFA65E795F8E685A684D93E6CA6B" [modKore-IdRO.exe]
> • [download] http://sakray.ragnarok.cc/modKore-IdRO.v8.1.0.ZIP
> 
> previous release modKore-IdRO [v8.0.0] / 21-Feb-2005:
> • [info] MD5 = "2C865B744467EF7A4BE232EB540537FA" [modKore-
IdRO.v8.0.0.exe]
> • [download] http://sakray.ragnarok.cc/modKore-IdRO.v8.0.0.exe
> 
> selalu check halaman "FILES" di:
> • http://games.groups.yahoo.com/group/IdRO/files
> 
> jangan lupa untuk ikut berpartisipasi POLLING kami di:
> • http://games.groups.yahoo.com/group/IdRO/polls
> 
> e-mail tim moderator:
> • [EMAIL PROTECTED] 
> 
> 
> 
> ---------------------------------
> YAHOO! GROUPS LINKS 
> 
> 
>     Visit your group "IdRO" on the web.
>   
>     To unsubscribe from this group, send an email to:
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>   
>     Your use of Yahoo! Groups is subject to the Yahoo! Terms of 
Service. 
> 
> 
> ---------------------------------
> 
> 
> 
> 
>               
> ---------------------------------
>  Start your day with Yahoo! - make it your home page 
> 
> [Non-text portions of this message have been removed]




MOTW minggu ini:
• Oblivion Seeker (djionpo)
• [pesan] bagi MOTW yg terpilih, dapat lihat 
http://forum.ragnarok.cc/index.php?showtopic=91 ada fitur baru.
• [info] http://games.groups.yahoo.com/group/IdRO/message/16528

IdRO Forum Service:
chat lebih detail/kupas-tuntas dan boleh off-topics dari ragnarok !!
• http://forum.ragnarok.cc

IdRO Mail Service:
dapatkan [EMAIL PROTECTED] GRATIS !!
• http://mail.ragnarok.cc

baca peraturan di:
• http://www.ragnarok.cc/rules
• [mirror] http://andy-ch.solonet.co.id/idro/rules

andy-ch ragnarok battle offline [RBO] RELEASED, informasi lebih lanjut:
• http://store.ragnarok.cc/rbo
• [mirror] http://andy-ch.solonet.co.id/idro/rbo

andy-ch private wow v1 [world of warcraft offline] RELEASED, informasi lebih 
lanjut:
• http://store.ragnarok.cc/pwow
• [mirror] http://andy-ch.solonet.co.id/idro/pwow
• http://www.worldofwarcraft.com

andy-ch private ro v3 [ragnarok offline] RELEASED, informasi lebih lanjut:
• http://store.ragnarok.cc/pro3
• [mirror] http://andy-ch.solonet.co.id/idro/pro3

release/update terakhir modKore-IdRO [v8.1.0] / 09-May-2005:
• [info] http://games.groups.yahoo.com/group/IdRO/message/16081
• [info] MD5 = "6C51AFA65E795F8E685A684D93E6CA6B" [modKore-IdRO.exe]
• [download] http://sakray.ragnarok.cc/modKore-IdRO.v8.1.0.ZIP

previous release modKore-IdRO [v8.0.0] / 21-Feb-2005:
• [info] MD5 = "2C865B744467EF7A4BE232EB540537FA" [modKore-IdRO.v8.0.0.exe]
• [download] http://sakray.ragnarok.cc/modKore-IdRO.v8.0.0.exe

selalu check halaman "FILES" di:
• http://games.groups.yahoo.com/group/IdRO/files

jangan lupa untuk ikut berpartisipasi POLLING kami di:
• http://games.groups.yahoo.com/group/IdRO/polls

e-mail tim moderator:
• [EMAIL PROTECTED] 
Yahoo! Groups Links

<*> To visit your group on the web, go to:
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<*> To unsubscribe from this group, send an email to:
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