Char saya hunter, singkatnya kalo ketemu mystcase dia steal dulu 
baru bunuh. Udah di set di attackSkill nya, tp kok kebanyakan dia 
bunuh duluan ya. Kalopun dia jalankan route Stealnya, muncul pesan 
error Skill Steal failed (Requirement).
Joker clip nya udah saya pasang di equipnya.
Ada yg salah dng config saya ?
Mohon bimbingannya. Makasi
---------------------------------------------------------------------

alias_heal sp 28

allowedMaps
allowedMaps_reaction 1

attackAuto 2
attackAuto_party 1
attackAuto_onlyWhenSafe 0
attackAuto_followTarget 1
attackAuto_inLockOnly 0
attackDistance 12
attackDistanceAuto 0
attackMaxDistance 2
attackMaxRouteDistance 100
attackMaxRouteTime 15
attackMinPlayerDistance 2
attackMinPortalDistance 4
attackUseWeapon 1
attackNoGiveup 0
attackCanSnipe 0
attackCheckLOS 1

autoBreakTime {
        startTime
        stopTime
}

autoConfChange {
        minTime
        varTime
        lvl
        joblvl
}

autoMakeArrows 1

autoRestart 0

autoRestartMin 10800
autoRestartSeed 3600

autoRestartSleep 1
autoSleepMin 900
autoSleepSeed 900

autoResponse 0

autoSpell

avoidGM_near 0
avoidGM_near_inTown 0
avoidGM_talk 0
avoidGM_reconnect 1800

avoid_ignore_0

avoidList 1
avoidList_inLockOnly 0
avoidList_reconnect 1800

dcOnDeath 0
dcOnDualLogin 1
dcOnDisconnect 0
dcOnEmptyArrow 0
dcOnMute 0
dcOnPM 0
dcOnZeny 0

follow 0
followTarget
followEmotion 1
followEmotion_distance 4
followFaceDirection 0
followDistanceMax 50
followDistanceMin 3
followLostStep 12
followSitAuto 0
followBot 0

itemsTakeAuto 2
itemsTakeAuto_party 2
itemsGatherAuto 2
itemsMaxWeight 89
itemsMaxWeight_sellOrStore 48

lockMap xmas_dun01
lockMap_x
lockMap_y
lockMap_randX
lockMap_randY

route_randomWalk 0
route_randomWalk_maxRouteTime 0
route_maxWarpFee
route_teleport 1
route_teleport_minDistance 300
route_teleport_maxTries 0
route_teleport_notInMaps
route_step 15

runFromTarget 0
runFromTarget_dist 6

saveMap prontera
saveMap_warpToBuyOrSell 1

shopAuto_open 0
shop_random 0

sitAuto_hp_lower 0
sitAuto_hp_upper 100
sitAuto_sp_lower 60
sitAuto_sp_upper 100
sitAuto_over_50 0
sitAuto_idle 0

statsAddAuto 0
statsAddAuto_list
statsAddAuto_dontUseBonus 0

skillsAddAuto 0
skillsAddAuto_list

tankMode 0
tankModeTarget

teleportAuto_hp 10
teleportAuto_sp 5
teleportAuto_idle 1
teleportAuto_portal 0
teleportAuto_search 1
teleportAuto_minAggressives 0
teleportAuto_minAggressivesInLock 0
teleportAuto_onlyWhenSafe 0
teleportAuto_maxDmg 800
teleportAuto_maxDmgInLock 0
teleportAuto_deadly 1
teleportAuto_useSkill 3
teleportAuto_emptyName 0
teleportAuto_allPlayers 0
teleportAuto_atkCount 0
teleportAuto_atkMiss 10
teleportAuto_unstuck 1
teleportAuto_dropTarget 0
teleportAuto_attackedWhenSitting 0
teleportAuto_totalDmg 0
teleportAuto_totalDmgInLock 0

dealAuto 1
partyAuto 1
partyAutoShare 1
guildAutoDeny 1

verbose 1
showDomain 0
squelchDomains
verboseDomains
beepDomains
beepDomains_notInTown

logChat 0
logPrivateChat 1
logPartyChat 1
logGuildChat 1
logSystemChat 1
logEmoticons

chatTitleOversize 0
shopTitleOversize 0

sleepTime 10000
intervalMapDrt 1

ignoreAll 0
itemHistory 1
autoTalkCont 1
noAutoSkill 0
portalRecord 2
missDamage 0

tankersList

secureAdminPassword 0
adminPassword adadech
callSign


######## Block options ########
# You can copy & paste any block multiple times. So if you want to
# configure two attack skills, just duplicate the attackSkillSlot 
block.

attackSkillSlot Steal {
        lvl 1
        dist 3
        maxCastTime 0
        minCastTime 0
        hp
        sp > 5
        onAction 
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives 
        previousDamage
        stopWhenHit 0
        inLockOnly 0
        notInTown 0
        timeout 0
        disabled 0
        monsters Mystcase
        notMonsters
        maxAttempts 3
        maxUses 
        target_whenStatusActive
        target_whenStatusInactive
        inInventory 
}

attackSkillSlot Arrow Shower {
        lvl 5
        dist 10
        maxCastTime 0
        minCastTime 0
        hp
        sp
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        previousDamage
        stopWhenHit 0
        inLockOnly 0
        notInTown 0
        timeout 0
        disabled 0
        monsters Angeling
        notMonsters
        maxAttempts 0
        maxUses 2
        target_whenStatusActive
        target_whenStatusInactive
        inInventory
}

attackSkillSlot Double Strafe {
        lvl 10
        dist 12
        maxCastTime 0
        minCastTime 0
        hp
        sp
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        previousDamage
        stopWhenHit 0
        inLockOnly 0
        notInTown 0
        timeout 0
        disabled 0
        monsters Angeling
        notMonsters
        maxAttempts 0
        maxUses 0
        target_whenStatusActive
        target_whenStatusInactive
        inInventory
}

attackSkillSlot Double Strafe {
        lvl 10
        dist 12
        maxCastTime 0
        minCastTime 0
        hp
        sp
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        previousDamage
        stopWhenHit 0
        inLockOnly 0
        notInTown 0
        timeout 0
        disabled 0
        monsters Chepet
        notMonsters
        maxAttempts 0
        maxUses 0
        target_whenStatusActive
        target_whenStatusInactive
        inInventory
}

attackSkillSlot Double Strafe {
        lvl 10
        dist 12
        maxCastTime 0
        minCastTime 0
        hp
        sp
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        previousDamage
        stopWhenHit 0
        inLockOnly 0
        notInTown 0
        timeout 0
        disabled 0
        monsters Mastering
        notMonsters
        maxAttempts 0
        maxUses 
        target_whenStatusActive
        target_whenStatusInactive
        inInventory
}


attackComboSlot {
        afterSkill
        waitBeforeUse
        dist 1.5
        isSelfSkill 1
}


useSelf_skill Improve Concentration {
        lvl 10
        maxCastTime 0
        minCastTime 0
        hp
        sp
        onAction
        whenStatusActive
        whenStatusInactive Improve Concentration
        whenFollowing
        spirit
        aggressives
        monsters
        notMonsters
        stopWhenHit 0
        inLockOnly 1
        notWhileSitting 0
        notInTown 0
        timeout 180
        disabled 0
        inInventory
}

useSelf_skill Heal {
        lvl 1
        maxCastTime 0
        minCastTime 0
        hp < 90
        sp
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        monsters
        notMonsters
        stopWhenHit 0
        inLockOnly 0
        notWhileSitting 0
        notInTown 0
        timeout 0
        disabled 0
        inInventory
}

useSelf_skill_smartHeal 1


partySkill {
        lvl 10
        maxCastTime 0
        minCastTime 0
        hp
        sp
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        monsters
        notMonsters
        stopWhenHit 0
        inLockOnly 0
        notWhileSitting 0
        notInTown 0
        timeout 0
        disabled 0
        target
        target_hp
        target_isJob
        target_isNotJob
        target_whenStatusActive
        target_whenStatusInactive
        target_aggressives
        target_monsters
        target_timeout 0
        target_dead 0
        inInventory
}


autoSwitch_default_rightHand
autoSwitch_default_leftHand
autoSwitch_default_arrow Arrow

# NOTE: In the case of two handed weapons, or no Shield,
#       duplicate the weapon name for 'rightHand'
# To attack with bare hands, specify "[NONE]" (without the quotes) 
for rightHand

autoSwitch Angeling {
        rightHand
        leftHand
        arrow Arrow of Shadow
        distance 15
        useWeapon
}

equipAuto Clip [Vitata] [1] {
        def
        monsters
        skills
        weight 0
        whileSitting 0
        onTeleport 0
        hp < 60
        sp
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives 0
        stopWhenHit 0
        inLockOnly 0
        notWhileSitting 0
        notInTown 0
        timeout 0
        disabled 0
        inInventory
}

equipAuto Clip [Joker] [1] {
        def
        monsters
        skills
        weight 0
        whileSitting 0
        onTeleport 0
        hp >=60
        sp
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        stopWhenHit 0
        inLockOnly 0
        notWhileSitting 0
        notInTown 0
        timeout 0
        disabled 0
        inInventory
}

useSelf_item Meat,Apple,Banana,Sweet Potato,White Potion,Red Potion {
        hp <= 80
        sp
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        monsters
        notMonsters
        stopWhenHit 0
        inLockOnly 0
        notWhileSitting 0
        notInTown 0
        timeout
        disabled 0
        inInventory
}

useSelf_item Grape {
        hp 
        sp <= 5
        onAction
        whenStatusActive
        whenStatusInactive
        whenFollowing
        spirit
        aggressives
        monsters 
        notMonsters
        stopWhenHit 0
        inLockOnly 0
        notWhileSitting 0
        notInTown 0
        timeout
        disabled 0
        inInventory
}

######## Autostorage/autosell ########

buyAuto {
        npc
        standpoint
        distance 5
        minAmount 2
        maxAmount 3
}

sellAuto 0
sellAuto_npc
sellAuto_standpoint
sellAuto_distance 5

storageAuto 0
storageAuto_npc prontera 29 207
storageAuto_distance 5
storageAuto_npc_type 1
storageAuto_npc_steps
relogAfterStorage 1

getAuto {
        minAmount 0
        maxAmount 1200
        passive
}


######## Debugging options; only useful for developers ########

debug 0
debugPacket_unparsed 0
debugPacket_received 0
debugPacket_ro_sent 0
debugPacket_sent 0
debugPacket_exclude
debugDomains






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