I had problems syncing large files ... the transfer got interrupted. 
Big files stopped to download from the server. It restartet many times, but 
never completed.

A Solution could be:

Change in the File: src/core/Sync/StreamStream.cs

-       static int                              buffSize = 1024 * 32;

to a higher value ..

+       static int                              buffSize = 4096 * 32;


( I tested 4096, 8192  --- I don't know which one is overkill )

This helped !

Greets

Jan-Simon
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