Great to receive this clarification, thank you!

If I now call the get_shortest_paths(id_a, id_b), from within the
algorithm, to find all shortest paths. What is the runtime analysis for
this one? I found in this 2 years old publication that it can be done in
O(n^2.4) vs O(n^3) ["http://www.utdallas.edu/~edsha/papers/bin/ISCA03.pdf";].
Have you guys done this with better runtime? or I should report O(n^2.4) as
the official runtime?

Thanks again :-)


-Ahmed




On Mon, Jan 5, 2015 at 4:43 PM, Tamas Nepusz <[email protected]> wrote:

> > I did mean the Python implementation yes. If this is the case, what the
> > runtime complexity for 2 vertices if we use g.vs.find("name")?
> Same as a lookup in a Python dictionary. According to the Python wiki,
> lookups
> are O(1) on average in a Python dictionary, although it could be O(n)
> amortized
> worst case (but you shouldn't need to worry about this):
>
> https://wiki.python.org/moin/TimeComplexity
>
> However, I wouldn't fret about that too much if you are just describing
> a generic algorithm -- the point is that you _could_ do a name-to-index
> lookup
> in O(1) on average if you use a hash table, even if the particular Python
> dictionary implementation does not use a hash table. So, in your
> publication,
> you could simply say that name-to-index lookups can be done in O(1) without
> mentioning that igraph _happens_ to use a Python dict for this. If I were
> lazy
> and did not implement this in the Python interface, it would not make your
> algorithm any worse, although it would make the _implementation_ of your
> algorithm worse of course.
>
> All the best,
> Tamas
>
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> [email protected]
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>
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