No, not yet,

I'm using Lighttpd and it doesn't use all of the FCGI protocol so some
things aren't implemented and others just not tested. I'll try to
clean it up a little and put in some comments with regards to what
might need fixing, hopefully I can get that done this week.

/Patrik

On Tue, Jan 6, 2009 at 7:41 AM, Ramana <[email protected]> wrote:
>
> Patrik is your FastCGI library available, even without the ability to
> flush output to the web server?
>
> I think I'd be interested in using it at some point (just for some
> games/toy applications). I came across this post while looking at the
> possibility of writing such a library myself, and I'm glad someone
> else had the idea first =)
>
> On Jan 4, 8:12 am, "Patrik Husfloen" <[email protected]> wrote:
>> On Sat, Jan 3, 2009 at 4:40 AM, Derick Eddington
>>
>>
>>
>> <[email protected]> wrote:
>>
>> > On Fri, 2009-01-02 at 17:48 -0800, Derick Eddington wrote:
>> >> On Fri, 2009-01-02 at 18:31 -0500, Abdulaziz Ghuloum wrote:
>>
>> >> > On Jan 2, 2009, at 9:32 AM, Patrik Husfloen wrote:
>>
>> >> > > I've been working on a Fast CGI [1] library for Ikarus (and other R6
>> >> > > compliant schemes?)
>>
>> >> > > I'm currently using make-custom-binary-output-port to create ports for
>> >> > > stdout and stderr and because I want to support multiplexed
>> >> > > connections over the fcgi connection
>>
>> >> > Custom ports would not give you a way to do IO multiplexing.
>> >> > In Ikarus, you can use the nonblocking sockets for that, but
>> >> > you'd be writing ikarus-specific code then.
>>
>> >> I believeFastCGIdoes its own multiplexing over one connection to a
>> >> persistent CGI process (the ikarus process) that continuously services
>> >> multiple requests simultaneously and that Patrik is trying to make
>> >> custom ports that read/write the one connection speakingFastCGI's
>> >> multiplexing protocol so each logical request and response stream can be
>> >> dealt with as a port.  If the underlying one connection was an Ikarus
>> >> nonblocking port then wouldn't the custom ports on top work
>> >> automatically as nonblocking (because of the automatic continuation
>> >> capture and rescheduling)?
>>
>> > Well, thinking about it more, it wouldn't work for the custom input
>> > ports to read from the underlying one connection.  Only one loop would
>> > read from it and put the incoming messages in the appropriate custom
>> > input port's inbox that's somehow wired so port-reading uses this inbox,
>> > somehow nonblocking.  Or something.
>>
>> Yeah, but it doesn't have to work for reading, all input data is
>> collected before the request is dispatched. There's a custom input
>> port layered on top of a list of bytevectors that's passed to the
>> request handler as "stdin".
>>
>> > --
>> > : Derick
>> > ----------------------------------------------------------------
>>
>> /Patrik

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