It just occurred to me that the name --r6rs-repl might confuse people,
making them think it's a repl that obeys the R6RS semantics, which it's
not.

Maybe we should split the options into two groups:

    --repl (default)
    --no-repl

   --script <script-name>
   --load-script <script-name>     (existing --script option)
   --no-script

with
  ikarus --r6rs-script <file> == ikarus --no-repl --script <file>
and
  ikarus <file>               == ikarus --repl --load-script <file>

Actually, coming to think of it, I don't think the "load-script" is
that useful now that we have a repl-in-a-script mode.  Maybe Ikarus
should by default run as:

  ikarus                   == ikarus --no-script
  ikarus <file> <arg>*     == ikarus --script <file> <arg>*

The command-line options need serious reworking.  Any suggestions
welcome.

Aziz,,,


On May 31, 2009, at 1:42 PM, Abdulaziz Ghuloum wrote:

[resending due to incompetence of my to-be-ditched hosting provider]

Commit log entry attached.  Enjoy.

Aziz,,,

revno: 1805
committer: Abdulaziz Ghuloum <[email protected]>
branch nick: ikarus
timestamp: Sun 2009-05-31 13:32:33 +0300
message:
  NEW: ikarus --r6rs-repl <script-name>
    runs the script according to the R6RS semantics, then starts a
    repl in an interaction environment made of everything visible
    (imported and defined) in the script.

    Use cases include:
    * debugging a script.
    * starting ikarus in some predefined environment, e.g.,
         $ ikarus --r6rs-repl rnrs.ss
      where rnrs.ss contains (import (rnrs))

    Also, interaction-environment is made a parameter with an initial
    value set prior to entering the repl.



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