If you are looking for algorithm suggestions, Portilla and Simoncelli 
(http://www.cns.nyu.edu/~lcv/texture/) have one that works quite well. 
I'm sure there are others, but that's the one I know of.

Clay

Simon Wittber <[EMAIL PROTECTED]> wrote:

>I've been trying (somewhat unsuccessfully) to implement some texture
>synthesis routines for PIL.
>
>Most of my results have been rather poor. Has anyone else tried this
>sort of thing?
>
>Sw.
>
>  
>

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