Hi, if you could help that'd be great. I know absolutely nothing about
python; I'm trying to run tutorials but they won't work! I think I installed
it wrong.
For the PIL specific problem if that's all that matters, please scroll down.
*Background*:
I'm trying to run a game tutorial I downloaded and keep getting
pygame.error: File is not a Windows BMP file
I tried putting
export VERSIONER_PYTHON_PREFER_32_BIT=yes
in terminal, but it didn't help.
I'm on Snow Leopard. I've googled the crap out of this. As far as I can
tell, the problem is usually that the SDL libraries aren't there. But... in
my /Library/Frameworks, I totally have SDL_image, SDL_mixer, SDL_ttf, and
SDL.framework.
*I decided to use PIL as a temporary workaround. *
To my code, I added...
def tobmp(img):
from PIL import Image
originalimage = Image.open(img)
convertedimage = originalimage.convert('RGB')
return convertedimage
Now I get the error, "ImportError: The _imaging C module is not installed."
So I tried like the FAQ said -
$ python -v
...
>>> import Image
But I got scary things like
>>> import Image
#
/System/Library/Frameworks/Python.framework/Versions/2.6/lib/python2.6/lib-tk/FixTk.pyc
has bad mtime
And
import _imaging
dlopen("/Library/Python/2.6/site-packages/PIL/_imaging.so", 2);
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
ImportError: dlopen(/Library/Python/2.6/site-packages/PIL/_imaging.so,
2): Symbol not found: _jpeg_resync_to_restart
Referenced from: /Library/Python/2.6/site-packages/PIL/_imaging.so
Expected in: flat namespace
in /Library/Python/2.6/site-packages/PIL/_imaging.so
:( If you have any ideas, I'd really appreciate it! Thanks!
--
Don't sweat the petty things and don't pet the sweaty things.
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