Make a control named eg "Lock/Unlock"; put something in the script; open the
debugger and try to set a breakpoint in the script of this control.

Can't be done, because the relevant item on the "Object:" popup menu is
labelled 'button "Locknlock" <command>U'.  Selecting this has no effect -
presumably because there is no such control.

Obviously this bug is a side-effect of the bug in the Rev/MC engine setting
Mac menu items with meta-characters - but since I understand that's not
going to be fixed in the next version, the debugger could be patched to work
around it by keeping a separate property in the menu for the actual names of
the controls, so that the item can still be selected.
 
  Ben Rubinstein               |  Email: [EMAIL PROTECTED]
  Cognitive Applications Ltd   |  Phone: +44 (0)1273-821600
  http://www.cogapp.com        |  Fax  : +44 (0)1273-728866


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