Being new to Revolution, I'm never sure whether I'm seeing a Revolution bug, and interesting feature or a programming error of my own. I think this one is a bug, so I'll send it to the "improve" list.
My testing is with graphics, but the problem may occur with all controls. A moving graphic is not displayed while another is being show'd with a visual effect. I accept this. However, there are a couple problems if the visual effect is still going on when the graphic reaches its destination. First, the moved graphic is not displayed at its final destination. Later it is, so I think the location is correct. Second, the message "moveStopped" is not sent at the end of the move. Consider this script (for graphic "Mover"): on moveToRight move me to (right of this card)-50,50 in 200 milliseconds without waiting show graphic "Door" with visual effect barn door open very slow end moveToRight on moveStopped set backgroundColor of graphic "Indicator" to "red" end moveStopped The visual effect takes longer than the move, and it seems this causes the end processing for the move not to occur. The graphic (the moving one with the script) is no longer displayed (even though it is visible). Worse, the "moveStopped" handler is not called. If the time for the move is increased to (say) 3200 milliseconds, the visual effect finishes first. Here, the moving graphic seems to jump at the end of the effect (not great, but perhaps understandable). Also, the graphic is displayed at the end of the move and the "moveStopped" is executed. Replacing the move with a send seems to work OK, too, but, of course, doesn't do the move: send moveStopped to me in 200 milliseconds I'm using OS X & Revolution 1.1.1 B1. I haven't tried this with other controls. I haven't tried this with "go" or "play" or animations. Maybe some other method than visual effect will work fine. Dar Scott Revolution Newbie _______________________________________________ improve-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/improve-revolution
