What is 1/3? it is 0.333333... Now pick a precision. Let's keep 10 digits after the decimal. So 1/3 is 0.3333333333.
Now do the following math 0.2222222222 + 0.1111111111 = 0.3333333333 = 1/3 My point, which I am weakly making, is that things like numberFormat definitions are not in themselves going to solve the problems. Its not the damn computer. Its those name numbers. :) If you weren't using a computer and your increment was say 1/11 instead of 1/10 and you were the compiler trying to decide if the sum of eleven 1/11 represented in a decimal notation was one or something else you would have a similar problem. michael Dar Scott of [EMAIL PROTECTED] wrote the following on 3/29/02 3:57 PM > > Children and the computer naive should be able to use numbers in > Revolution without being confronted with unexpected behavior. > Others might find controlled precision useful. > > Because of that I make this recommendation to the Revolution > engine, that is, the MC engine. I realize this is a major overhaul. > > I think these constraints are reasonable: > [clip] _______________________________________________ improve-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/improve-revolution
