[EMAIL PROTECTED] writes: >Hi all, > >I've been working with grps a lot lately and it has occurred to me that >an addition might be useful. Often times When I have created a complex >group and saved it I will end up needing to add another object. To do >this I have to create the new object , un-group the old group then >regroup all the objects again. It would be nice if there was a way to >append a new object to an already existing grp without having to break >it up into its component parts. > >There is a work-around for this that I have discovered but it requires >that the object type that you desire already exists in the grp. If you >want a new button simply duplicate a btn that is already a grp member. >Objects created this way retain their grp affiliations. > >Why is this an issue? Sometimes I am required to refer to a grp by its >ID instead of its name. When the grp is broken up into its component >parts it looses its ID. When it is regrouped a new ID is assigned but >this is different from the original. Any reference to the original ID >in a script won't work. To fix the problem you need to replace the Old >ID with the new one. This is rather time consuming. > >If anyone knows how to append new objects without breaking up a grp >please let me know. > Edit/Cut the objects Select the group Object/Edit Group Edit/Paste Objects will add the objects to the selected group.
Stop Editing Group (doesn't work here .... : have to save first. BUG ????) Jan _______________________________________________ improve-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/improve-revolution
