[EMAIL PROTECTED] writes:
>Hi all,
>
>I've been working with grps  a lot lately and it has occurred to me that 
>an addition might be useful.  Often times When I have created a complex 
>group and saved it I will end up needing to add another object. To do 
>this I have to create the new object , un-group the old group then 
>regroup all the objects again. It would be nice if there was a way to 
>append a new object to an already existing grp without having to break 
>it up into its component parts.
>
>There is a work-around for this that I have discovered but it requires 
>that the object type that you desire already exists in the grp.  If you 
>want a new button simply duplicate a btn that is already a grp member. 
>Objects created this way retain their grp affiliations.
>
>Why is this an issue?  Sometimes I am required to refer to a grp by its 
>ID instead of its name. When the grp is broken up into its component 
>parts it looses its ID.  When it is regrouped a new ID is assigned but 
>this is different from the original.  Any reference to the original ID 
>in a script won't work.  To fix the problem you need to replace the Old 
>ID with the new one.  This is rather time consuming.
>
>If anyone knows how to append new objects without breaking up a grp 
>please let me know.
>
Edit/Cut the objects
Select the group
Object/Edit Group
Edit/Paste Objects    will add the objects to the selected group.

Stop Editing Group  (doesn't work here .... : have to save first.  BUG ????)

Jan

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