a) as noted before, setting a resource file on the Mac Options tab doesn't work, in that the Distribution Builder won't replace resources in the built app - hence you can't use this to set custom icons,bundles etc.
b) Once you've set a resource file however, there's no way to unset it. The best you can do is select a different file. All you can do is throw away all the changes made, or if you've already saved the config, start again from scratch with a new one. c) Further, it turns out that if you're building a Windows standalone at the same time, it copies the Mac resources into that as well. Shurely shome mishtake. d) In fact, even if you don't have anything selected in the "include resources from file" bit of the MacOS Options tab, if you've selected the 'use dynamic memory allocation' checkbox on this tab, the Distribution Builder will add a "TMEM" resource to the Windows exe - and, even if you don't do that, it does set the type and creator codes of the Windows .exe to "APPL" and the signature set for the Mac app. It shouldn't assign any resources to Windows apps at all under any circumstances (which might mess up some distributions) and I don't think it should set the type to APPL either. Ben Rubinstein | Email: [EMAIL PROTECTED] Cognitive Applications Ltd | Phone: +44 (0)1273-821600 http://www.cogapp.com | Fax : +44 (0)1273-728866
